To design a 3D model of your Lego Animal you will be using Onshape, it is a professional-grade, cloud-based Computer-Aided Design (CAD) platform that students and teachers can access for FREE on any device, anywhere, anytime. Computer-aided design is the use of computers to aid in the creation, modification, analysis, or optimization of a design. CAD software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing..
Click on the link to the right to be directed to the OnShape website.
Click on the green button that says "for students".
Enter your details, ensure you use your real name and school email address.
Fill in the details on the next page. Copy and paste the schools URL where requested: https://jamison-h.schools.nsw.gov.au
Your graduation year is the year you will be in Year 12. For example, if you are in Year 8 in 2022 your graduation year is 2026.
When you have entered all of these details, you will be sent a confirmation email. Access your emails and follow the instructions.
You will need to draw 1 of each of the blocks required for your lego animal. As discussed at the concept sketch phase of design, the dimensions of a 1 x 1 block will be; Height 10mm, Width 8mm, Length 8mm. Importantly, the wall thickness will be 1.2mm. A working drawing is pictured below to assist you in your drawing.
You will also need to create the 2 x 1 and 2 x 2 block. The height dimension will be the same for these blocks (10mm + 2mm for the cylinder on top). The length and width dimensions are as follows:
2 x 1 block = 16 x 8mm
2 x 2 block = 16 x 16mm
How to sign up for free access to OnShape
Creating a document/workspace in OnShape
Navigating the workspace
Switching off/on planes
Creating a 2D sketch using the rectangle tool
How to enter dimensions using the keyboard so that your sketch snaps to the desired size.
Naming sketches/parts to better manage your workspace
Turning 2D shapes in to 3D shapes using the extrude tool.
Adding a shape to an existing shape.
Finding and marking the centre of a face using construction lines.
Using the circle tool to create a cylinder.
Viewing your project from different angles
Continuing to manage the workspace
Using the shell tool to hollow out a shape
Naming a part ready for assembly
Creating an assembly
Inserting parts to your assembly
Using fastened mates to build an object
Exporting your animal to an STL file in preparation for 3D printing
Creating a working drawing
Selecting and placing views
Creating a title block