Monkey in the Middle

or Keep Away

Gameplay:

The controllers are given to the CR actors. They must work together to keep the controller(s) away from the VR actor.

The VR actor (the monkey), who can see only the digital representation of the controllers in the virtual environment, must try to grab the controller from the CR actor.

I saw: a simple yet engaging “hiding in plain sight” phenomenon. Expectedly, it is very easy to trick the VR player into running into things he can’t see.

It means: It is quite simple to hide physical objects behind a virtual environment. How can we use this same physical space to hide virtual items?