geometry
Video Game Design Project
In geometry I applied transformations by designing a video game with 3 levels. After designing my video game, I turned the video game into an animation. The goal of my game was to escape the laboratory . In order to complete my game, translations, rotations, reflections, and dilations had to be used. It was important throughout the process that we remembered the differences for each transformation. Transitions- sliding the shape over/up or down a # of units. Rotations- spinning the shape around. Reflections- reflecting the shape over the x or y-axis. Dilations- scaling up or down the shape.
Stained glass project
In Geometry I'm working on designing a piece of stained glass In geometry we're
learning about the properties of parallelograms, so my stain glass design includes
different types of parallelograms such as rectangles, squares, and a rhombus: For my
stained glass design I'm creating a queen of hearts themed stained glass project
particularly hearts because there's a heart on the cement in Ms.Stokes room.