In geometry I applied transformations by designing a video game with 3 levels. After designing my video game, I turned the video game into an animation. The goal of my game was to show how transformations work. In order to complete my game, translations, rotations, reflections, and dilations had to be used. It was important throughout the process that we remembered the differences for each transformation. Translation is when we slide a figure in any direction. Reflection is when we flip a figure over a line. Rotation is when we rotate a figure a certain degree around a point. Dilation is when we enlarge or reduce a figure.
In World History I learned about religion and the history of stained glass. The term stained glass derives from the silver stain that was often applied to the side of the window that would face the outside of the building. When the glass was fired, the silver stain turned a yellow color that could range from lemon to gold.
In Geometry I learned about the properties of parallelograms and used the properties to design a piece of stained glass. The inspiration for my stained glass was an owl. The reason why i chose an owl is because I could make some cool shapes with it. The shapes I included in my design were triangle, square, parallelograms and circle. I made sure that my parallelograms abided by the properties of parallelograms which are
Opposite sides are equal and parallel.
Diagonals bisect each other.
Sum of any two adjacent angles is 180°
Opposite angles are equal.