We are trying to understand and create our own game controller
This is the outline and how the game controller is going to be created
These are the rules and constraints our controller must abide by
This Is the gravis destroyer turbo I liked its skinny design and simple button layout which provides a very ergonomic grip for my hands
This is the first drawing I mad it has long and skinny handles
This is my design for my project it requires 10 buttons and two breadboards
This is the final design it is much thinner to fit smaller hands and easier storage this design also requires 10 buttons
Picture 1
Picture 2
During this project I Learned to use buttons and code them. I also learned how to use the keyboard function in arduino. Additionally I got practice in tinkercad making and planning designs in 3d. My biggest change in design was the thickness of the controller. I found a good mix of thick and thin. My biggest succes was showing my friends my homemade controller. I feel like in the future the project would be 500% easier in person.