In class, we used trigonometry to determine the size of an object otherwise too tall to measure conventionally. The object we selected was a tree. The lesson started in class where we watched a video detailing the steps on how to measure objects that are tall. We went outside and took our specified measurements which included our distance from the tree how tall we are and the angle from which we were viewing it from. We then came back to class to determine the height of the tree.
We used a trigonometric function to guess the temperature on july fourth in new orleans and made a weather report to chowcase it
Este trabajo usan obras del artistas hispanos. Nosotros Investigamos los vidas del artistas hispanos y el arte producido en sus vidas. Nosotros aprendidos a describir arte con palabras nuevos. Por ejemplo Francisco de goyas obras primero son retratos realistas.
This project is about the Spanish artist Francisco De Goya. We worked on this for a week. We also created our own work of art based of a painting by De Goya
In our rocket project, we constructed a rocket made of soda bottles. Projectile motion is the motion of an object thrown or projected into the air, subject to only the acceleration of gravity. The object is called a projectile, and its path is called its trajectory. After we finished constructing our rocket, we launched them and solved to find the height it was launched into the and the velocity.
Wings and Fins
Wings and fins are used for stabilization during the flight of an object and can make an object more aerodynamic.
Nose Cone
The nose cone is the point on the top of the rocket. Rounded corners on the nose cone reduce wind resistance and make the rocket more aerodynamic. This allows the rocket to fly higher and straighter than it would with a flat nose.
Weight
If the rocket is too heavy, it won't be able to launch. Weight has to be considered when choosing materials and the shape of each item.
While designing our rocket, we considered aerodynamics in the nose cone, fins, amount of bottles, and shape of the rocket. We used two bottles and sealed them with tape. We 3D-printed the nose cone as a parabolic shape, which would be more aerodynamic than a cone shape. We also 3D-printed four fins which attach to the bottom of the bottle.
We calculated the graph for the parabola using the calculated initial velocity. it was this graph that we got from the resulting equation.
y = -1/2(32)x2 + 96x
We used trigonometry to find the max height. We did this by using Tangent and the angle measure shown in the photo above.
We took the information and plugged it into the calculator and added the height of the person measuring to get the max rocket height of roughly 175 ft.
We used the formula 0=x(6) - 16 (6) 2 to find x (Initial Velocity)
We designed the plinko game in the engineering room. We used precise cut holes for the wooden pegs so the probabilities will be correct. To play the game, You drop the ball between the wood sides and see if the ball goes left or right deflecting off the wooden pegs into the correct section. The first game is 50% win rate, the second game is 33% and the last is 20%.