In the engineering room, we designed the plinko game using precise cut holes for the wooden pegs. It's a game of chance where you drop the ball between the wood sides and see if it goes left or right deflecting off the wooden pegs into the correct section. The first game is 50% of a win, the second game is 33% and the last game is 20%.
In our rocket project, we constructed a rocket made of soda bottles. Projectile motion is the motion of an object thrown or projected into the air, subject to only the acceleration of gravity. The object is called a projectile, and its path is called its trajectory. After we finished constructing our rocket, we launched them and solved to find the height it was launched into the and the velocity.
Wings and Fins
Wings and fins are used for stabilization during the flight of an object and can make an object more aerodynamic.
Nose Cone
The nose cone is the point on the top of the rocket. Rounded corners on the nose cone reduce wind resistance and make the rocket more aerodynamic. This allows the rocket to fly higher and straighter than it would with a flat nose.
Weight
If the rocket is too heavy, it won't be able to launch. Weight has to be considered when choosing materials and the shape of each item.
While designing our rocket, we considered aerodynamics in the nose cone, fins, amount of bottles, and shape of the rocket. We used two bottles and sealed them with tape. We 3D-printed the nose cone as a parabolic shape, which would be more aerodynamic than a cone shape. We also 3D-printed four fins which attach to the bottom of the bottle.
We calculated the graph for the parabola using the calculated initial velocity. it was this graph that we got from the resulting equation.
y = -1/2(32)x2 + 96x
We used a 2x2 matrix's (the top row as x coordinate) and (the second row as y coordinate) to illustrate a man running. We transformed the matrix by multiplying by other 2x2 and 3x3 matrix's and compiled the results to create multiple frames of the running man in different positions.