In traditional animation, "model sheets" are a series of drawings that show the design and characteristics of a particular character, object or background in a consistent and detailed manner. Model sheets are an important part of the pre-production process, as they establish the visual style and guidelines for how a character or object should look and move throughout the animation.
CHARACTER TURN-AROUND
In traditional animation, a "character turn around" refers to a series of drawings that show a character from different angles, typically in a 360-degree rotation. These drawings are done to provide a clear and consistent visual reference for the character, as they help ensure that the character looks the same from every angle throughout the animation.
CHARACTER HEAD-TURNS
Character Head-Turns refers to a series of drawings that show a character head from different angles, typically in a 360-degree rotation. These drawings are done to provide a clear and consistent visual reference for the character, as they help ensure that the character looks the same from every angle throughout the animation.
CHARACTER FACIAL EXPRESSIONS
Facial expressions are an important part of character animation, as they help to convey the character's emotions and personality. The character model sheet facial expressions show different variations of the character's face, including expressions such as happiness, anger, sadness, surprise, and fear. These expressions are often depicted in a series of drawings, with each drawing showing the progression of the expression from its neutral state to its fully exaggerated form.
CHARACTER ACTION POSES
An action pose typically shows the character in mid-movement, with their limbs and body positioned in a way that suggests motion or impact. The pose may also include other visual elements, such as special effects, lighting, and camera angles, that help to enhance the dramatic impact of the pose.
CHARACTER MOUTH ALPHABET
The character mouth alphabet typically consists of a series of numbered positions, each of which corresponds to a specific sound or phoneme. For example, the position for the "E" sound might be represented by a closed, oval-shaped mouth, while the position for the "O" sound might be represented by a circular, open mouth.