Learn and Do -- For a Learn and Do project, the student identifies a talent or skill that he or she would like to develop or improve and makes a plan to improve that skill or talent. Examples include learning how to play a musical instrument and improving physical fitness. Learn and Do projects occasionally include some kind of final performance, but such an event is not always necessary. Because Learn and Do projects are about showing improvement, a plan for sharing evidence of improvement over the course of the project is important.
Learn and Create -- For a Learn and Create project, the student decides on something to be built, made, or designed and learns the skills that he or she needs to complete the project. Sometimes a Learn and Create project builds a physical object, such as a bookshelf or a musical instrument. Frequently, Learn and Create projects are works of art like paintings or songs. Since Learn and Create projects result in a tangible or performable product, the final product is important evidence, but students should also develop a plan for sharing evidence of progress toward the final outcome.
Learn and Serve -- For a Learn and Serve project, the student identifies a need in his or her community (local, state, global) and designs a project to address that need. Learn and Serve projects often involve reaching out to organizations for support and ideas and may be better if completed in a group of two or three. Learn and Serve projects offer students great opportunities to reach out to members of the community for support, but can also be challenging for that same reason. Students interested in doing Learn and Serve projects should prioritize finding organizations to work with and/or getting approval to complete a service project. For example, a project intended to benefit young children at the Boys’ and Girls’ Club cannot get off the ground (and won’t be approved) without written permission from someone at the Club.