PHYSICAL GAMES ARE A LOW TECH WAY TO
INCREASE STUDENT ENGAGEMENT, MOTIVATION AND LEARNING.
Physical games can be used, created or adapted to teach standards-based information literacy concepts and skills. The goal of using a game as part of library instruction is to make information literacy concepts easier to understand and recall while building positive social skills and habits.
PHYSICAL GAMES: Card-based Games examples
Go Fish Alphabet: Teaches Letter Recognition and Alphabetizing -4+
Lamboozled: The Media Literacy Card Game Teaches Skills and Dispositions -11+
Buffalo: The Name Dropping Game, Teaches Recognition of Individuality -14+
PHYSICAL GAMES: Word Games examples
Game: Cover the square of the Information Literacy terms that match the chosen definitions
PHYSICAL GAMES: Adapted Table Top & Board Games examples
-6+
Adapted Versions: Black History Guess Who and Women's History Guess Who -8+
Adapted Version: The Game of Research -14+
PHYSICAL GAMES: Puzzles example
Information and Media Literacy Games
Puzzle Boxes and Online Puzzles Available or Create Your Own Puzzles and Quests