The power of the activity is in sharing learning both during and after the activity. Of course, this can be done kanohi ki te kanohi in the classroom and hearing the chatter and the voices is fantastic. But digital technologies now allow us the opportunity to have 'rewindable' learning. This means that children who take a little longer to process, or who need a reminder of what happened can go back and listen, watch or read about the experience again.
It means that the outdoor learning can be the starting point of the learning and children will see a photo or look at an artefact, listen to a sound recording, watch a video and the memories of the learning time will come back to them.
These platforms also provide rich opportunities for feedback and reflection so we can assess the value of the activities, gather student voice and redesign as appropriate.
Below are just a few that I have used.
Padlet and Linoit are a couple of platforms that allow resources to be shared and uploaded. The great thing about them is the versatility. You can upload text, images, videos and sound files. They are easy to use and they allow for participants to comment on each others' submissions. This makes them fantastic tools to use for re-windable learning once back in the classroom as well as for providing peer review and peer and teacher feedback.
Another visual, multimedia way of sharing learning. Choose an image and then add information to it. You can upload images, text, videos and sound files to it. Have a look at this one to get an idea.
Blendspace is a place to create lessons, curate resources, share learning.
Explain Everything is the interactive online whiteboard for productive meetings across the office, in the classroom, or around the globe. It's a great tool but you have to pay for it....