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In Blender 4.2 LTS, Blender has updated the for a new and improved Eevee rendering! Yay!
Follow these two simple steps for the new methods of doing ambient occlusion and bloom within Eevee ⬇️
In the Render Properties (camera icon)
Turn on “Raytraciing”
Although this is not technically “ambient occlusion”, it is the new method to get contact shadows with in Eevee and looks much better!
Switch to the “Compositing Tab”⬆️
Select “Use Nodes” at the top ⬆️