This is the first unreal editor utility tool set I made, Containing Quick access Council comments, File organizer, and Asset renamer
Nice and easy, There's really not much to say about this, just some button linkup execute command notes. So you don't have to type it yourself
A quick tool that renames the Content assets
There are two modes of renaming automatic rename and custom rename
Automatic rename will Detect which kind of actor they are and assign them with Initials Types accordingly like M_ SM_ T_
Custom rename allowed user to customize the prefix and subfix name
Applying the new changed name to selected assets
Final result
A quick tool that Putting the same type of actor into a specific file
Get all the actors
For example, The filter that looks up all the ambient sound and put them into one folder
If all actors option is checked automatically select Ambient Sound
All the different types of actors, Blueprints, Lights, Decals, and more
Final result
A custom option Selecting all the actors with specific name
Putting the types of actors that you selected into the folder that you made
Environment: Unreal Engine Starter Content