DreamBox is an adaptive self-paced math program (which can be accessed through Clever for both teachers and students). It is:
Game-based: Interactive lessons help students feel more engaged with the learning.
Adaptive: Student thinking is continuously assessed. The assessment data that gathered by the program allows Dreambox to adjust within and between lessons.
Research-Based: The learning pathways are backed by research and support a progression of conceptual understanding, fluency, and reasoning.
There are several different reports that teachers can review to monitor past student use: Student Usage Report, Assignment History, and Activity Feed. These reports center around the time students spend on-task, as well as the content they are succeeding on or need more support with.
Dreambox Predictive Insights and Standards Reports are two ways for teachers to see the trajectory of their students' growth for the year.
The Student Overview by Standard or by Grade Highlights for teachers exactly what standards are showing proficiency in.
Using DreamBox Assignments, educators can create Long-Term Assignments that present a student with lessons in a specified standard or cluster for 2-10 weeks, or until they meet the standard(s).
You can print any report easily by hitting the print button in the top right corner.
Engage in self-paced learning with the online professional development portal: DreamBox University. Complete PD mini-courses, register for live webinars or download quick guides and classroom resources.
Mini-Courses of Note:
The Resources Tab on Dreambox has FAQs, tutorials, and short 15 minute lessons to help teachers navigate the site.
If you need further support with Dreambox within your building, you should first read out to your Innovation Coach. If they are unable to help you or there are issues that cannot be resolved, you can submit a help request with Dreambox here.