D-Lab
Lower School
The learning-by-doing environment is intentionally differentiated and flexible in order to accommodate the needs and interests of each artist/engineer, but it is important to us that each child develop core skills and proficiencies in certain areas to leverage their ability to problem-solve creatively.
Activities you will find in D-Lab Jr:
thinking computationally with Dash and Dot robots and unplugged coding games
designing circuits with Snap Circuits, Makey Makey microcontrollers, circuit cards, squishy circuits, and craft motors
programming interactive screen experiences with Tynker, Scratch, Python, Swift Playground, etc...
building and programming robots with Lego WeDo 2.0 and SPIKE Prime
engineering moving contraptions with K'NEX, Lego Technics
modeling 3D designs with Tinkercad (manually or using CodeBlocks) and visualizing models in virtual reality with Merge Cubes
3D printing models created in Tinkercad
prototyping an array of engineering the lifesized Rigamajig and table top Imagination Playground building sets and blocks
producing stop motion or live action videos (with green screen, too)
editing videos in iMovie
composing original soundtracks and recording sound effects
sewing and weaving by hand or machine
woodworking with light tools
creating digital art with iPads, Mac Desktops running Photoshop, Sketchup...