Here you can see a high frequency output from the speaker with more curves. I also altered one of the speaker's amplitude to get the smaller frame.
This is a lower frequency output. In which my amplitude constraints are not present and the curve is allowed to look larger and take more shape.
Here is the reflector's/speakers mockup! Essentially I am using two to control both axises(y and x) individually, given that Lissajous curves are a parametric concept.
Mocked up a laser with speakers and mirrors and made a ad-hawk Lissajous curves generator. With the help from Zach(and AI lol) We generated some code to assign outputs to different speakers and mimic the effect properly with frequency. SO I have the general output for the project!
The current output looks great! I love how precise the curves are and the current look! It really seems super cool and interactive, which was my goal! I definetly am alos excited to play with where I place the output(curves) in space and how big I can throw them.
Get the Potentiometers working and get a head start on the laser cutting so that I have some functional and cased object to show. Likelihood is I will have the buttons but not the casing given the time crunch I have, but hopefully I'll have drafting! I don't anticipate any aesthetics work will occur before the 80%
Oh Gosh, I believe communication with Arduino and P5JS(for the potentiometers) is my biggest hurdle right now and my game-plan is to tackle that this upcoming Tuesday. On the other hand, I am also worried about the aesthetics and attraction of the device and whether I will have enough time to build that up. I want to give it a bit of a Steampunk/1880's aesthetic to reflect the age and use of the concept of Lissajous Curves but my priority right now is to get it working and functional first. Also, a name, I am not super tied to Sonic Parametrics but its better than no name.