Shanting Hou

[some word]'s ambience

Details of room:

Front view: painted in neutral white with windows that peak into the room. windows mimic apartment buildings, making viewers have to move around and observe into the room from different perspectives

Side view: window theme continues on the left side of the box, but viewers only see curtain covering it (not the main point of observation. right side allows for the possibility of mist to appear through the window and door within the room

Back: nothing. But the walls have two layers (see side view drawings and bird's eye view drawing (bottom left of image) which allows for artificial light to exist between the two walls and shine through the window and door.

Todo: need to see how the sodium lamp works before deciding more about light

Block diagram:

Viewers type in things they're stressed about / todo list to the keyboard -> sodium vapour light slowly lights up + mist slowly expels + audio intensifies

Viewers stop typing -> sodium vapour light starts to turn off + mist stops expelling + audio slowly becomes softer

Main logic: Length of typing + average typing speed -> how fast the interactive elements react, the faster the typing (aka the more characters typed), the faster the lights intensify and audio sound. The slower the typing (the slower the lights intensify)

Action Plan

Materials:

Plan