Creating a New Level

To create a new level scene using the COALA plug-in do the following steps:

    1. Create a new level scene.

    2. Add a child of BP_Coala and BP_Character to the scene.

    3. In the World Settings, assign a game mode. Create your own game mode or use ours (PaperGamemode). You can also create your own game mode but use our TopDownPlayerController, if that is what you need.

Note: The z value of the player depends on the terrains z value at the players current position.

    1. For mobile targeted projects, request permissions to use location services (for an example on how to do so please refer to the Level Blueprint of the Papermap map).

    2. Configure the map in the BP_Coala child. For more information on that, visit COALA Configurations in UE4.

    3. Add and configure a sky sphere with day and night cycle and weather using the BP_Coala_Weather_System blueprint. For more information on that, visit Weather Configuration.