BP_Coala_Interface

Description

This blueprint handles the display of the player interfaces.

Variables

  • Intern

    • UIWidget

      • Reference to the player widget

    • UILoading

      • Reference to loading widget

    • Player

      • Reference to player


  • Coala

    • Widget

      • PlayerWidget

        • Class for the player widget:

        • The widget must be lead by "WI_Player_Coala"

        • More information under "Creation of a Child Widget for POIs and User Interfaces"

      • LoadingWidget

        • Class for the loading widget

        • The widget must be lead by “WI_Loading_Coala”

      • Setup

        • ShowLoading

        • Shows a loading screen at the start of the level


Events


BeginPlay (default):

  • Shows a loading screen, if turned on in the setting "ShowLoading". Also adds the player interface widget to the screen. While the loading screen is shown, the player input will be turned off.


MapLoaded(From BP_coala):

  • Removes the loading screen. Activates the player input.


NewPlayerPostion(From BP_coala):

  • Routes the new player position to the player interface.