Feral Inheritor (Slayer/Hunter)

Connected to all living things, predatory instincts drive feral Inheritors to consume the energy of those they stalk. The inner spirit of their prey fuels the feral inheritor with life, who absorbs the experiences of their victims and channels it into powerful effects. (Original Concept by Onyewu)

Primary Class: Slayer.

Secondary Class: Hunter.

Alignment: Any.

Hit Dice: d10.

Bonus Skills and Ranks: The feral inheritor selects three hunter skills to add to her class skills in addition to the normal brawler class skills. The feral inheritor gains a number of ranks at each level equal to 6 + Int modifier.

Weapon and Armor Proficiency: The feral inheritor is proficient with all simple and martial weapons plus the aklys, bolas, dan bong, lasso, and net. The feral inheritor is also proficient with light armor, light shields, and bucklers.

Studied Target (Ex): This is exactly like the slayer ability of the same name, except that the feral inheritor deals no sneak attack damage, and loses the ability to study her target as an immediate action. If the feral inheritor gains the sneak attack ability from another class, she remains this aspect of the studied target ability.

Feral Focus (Su): At 2nd level, a feral inheritor gains a limited ability to change her shape into hybrid animal forms. This functions as the hunter’s animal focus class feature, except that the feral inheritor applies the animal aspect to herself, and there is no limit to this ability's duration. She can end this ability as a free action. A feral inheritor may activate or end her beast affinity ability simultaneously with her feral focus.

When a feral inheritor uses this ability, her body takes on cosmetic aspects of an animal, such as furry skin, longer nails, elongated teeth, and oddly colored eyes; these changes do not grant her any abilities other than what is stated in the animal focus, and end when she takes on a different aspect or ends the ability. This physical change is a polymorph effect, though the effects of the animal focus are not. This ability replaces the slayer talent gained at 2nd level.

Bestial Aspect (Ex): At 3rd level, a feral inheritor gains Aspect of the Beast as a bonus feat, even if she does not meet the prerequisites, and must choose the claws of the beast manifestation. She can select Aspect of the Beast as a normal feat, and may choose an additional manifestation from those listed in the Aspect of the Beast feat.

Legacy (Su): At 4th level, a feral inheritor can draw upon the powers and experience of her studied opponents to enhance her own. At 4th level, and again at 8th, 12th, and 16th level, the feral inheritor can select one legacy. Once chosen, it cannot be changed. Whenever the feral inheritor deals damage against a studied target, the target is also affected by one of the legacies possessed by the feral inheritor. This choice is made when the attack is made. The target receives a Fortitude save to avoid this legacy. If the save is successful, the target takes the damage as normal, but not the effects of the legacy. The DC of this save is equal to 10 + 1/2 the feral inheritor’s level + the feral inheritor’s Wisdom modifier.

Once a legacy is activated, it lasts until the combat ends, at which point all of the benefits immediately end. As a swift action, she can change this legacy to another type she possesses. The feral inheritor must participate in the combat to gain these benefits. If she is frightened, panicked, paralyzed, stunned, unconscious, or otherwise prevented from participating in the combat, the ability does not end, but the benefits do not resume until she can participate in the combat again. The target cannot be of a higher level or Hit Dice than the feral inheritor.

At 4th level, the feral inheritor can select from the following initial legacies.

At 8th level, a feral inheritor adds the following cruelties to the list of those that can be selected.

At 12th level, a feral inheritor adds the following cruelties to the list of those that can be selected.

Unless otherwise noted, these abilities are not cumulative. For example, a 12th-level feral inheritor that deals damage against a studied target might gain feats, resistance to acid and disease, or gain a creature’s damage reduction. This ability replaces the slayer talent gained at 4th, 8th, 12th, 16th and 20th level.

Improved Feral Focus (Su): At 6th level, a feral inheritor gains the following additional benefits when using her feral focus ability. Any secondary attacks that are gained take a –5 penalty to their attack rolls and deal damage as a creature of her size.

Bat: gains bat wings with a fly speed of 20 feet (good), and her blind sense increases to 20 feet.

Bear: gains a primary bite attack, and Endurance as a bonus feat.

Bull: gains 2 secondary hooves attacks, and Improved Bull Rush as a bonus feat.

Falcon: gains a primary bite attack, and bird wings with a fly speed of 30 feet (average).

Frog: gains the amphibious special quality, and a swim speed of 20 feet.

Monkey: gains a bonus to all Acrobatics skill checks made to attempt high jumps or long jumps equal to her level, and a climb speed of 30 feet.

Mouse: gains a climb speed of 10 feet, a swim speed of 10 feet, and can use reduce person (self only) for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but must be spent in 1-minute increments.

Owl: gains low-light vision, darkvision 30 feet (+30 feet if she already has darkvision), and bird wings with a fly speed of 30 feet (average).

Snake: gains the grab special ability, and a poisonous bite (poison—injury; save Fort DC 10 + 1/2 the feral inheritor’s level + her Con modifier; frequency1/round for 6 rounds; effect 1d2 Con; cure 1 save; usable once every 3 rounds).

Stag: gains 2 secondary hooves attacks, and Trample as a bonus feat, even if he does not meet the prerequisites.

Tiger: gains a primary bite attack, and the grab special ability.

Wolf: gains Improved Trip as a bonus feat, and deals 1 point of bleed damage with its bite attack.

This ability only affects the animal a feral inheritor has chosen as her beast affinity. This ability replaces sneak attack +1d6 and sneak attack +2d6.

Second Feral Focus (Su): At 8th level, a feral inheritor gains the hunter’s second animal focus ability. A feral inheritor’s improved feral focus has no affect on her second animal focus. This ability replaces sneak attack +3d6 and sneak attack +4d6.

Multiattack (Ex): At 11th level, a feral inheritor gains the Multiattack monster feat as a bonus feat. This ability replaces swift tracker.

Greater Feral Focus (Su): At 15th level, a feral inheritor gains the following gains the following additional benefits when using her feral focus ability.

Bat: her fly speed increases to 30 feet, and she can use echolocation for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but must be spent in 1-minute increments.

Bear: gains Improved Grapple as a bonus feat, and is treated as one size category a larger when attempting a grapple combat.

Bull: ignores difficult terrain when making a charge, and gains Charge Through as a bonus feat, even if he does not meet the prerequisites.

Falcon: gains Flyby Attack as a bonus feat, and her fly speed increases to 40 feet.

Frog: and she gains the grab special ability.

Monkey: gains the brachiation and tree leaper special abilities (see the Aboreal Creature template).

Mouse: gains a disease bite (Filth fever—injury; save Fort DC 10 + 1/2 the feral inheritor’s level + her Con modifier; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves), and her climb and swim speeds increase to 20 feet.

Owl: gains a bonus to all Perception skill checks equal to her level, and her fly speed increases to 40 feet.

Snake: gains the constrict special ability (2d6 + Str modifier per round), and is able to spit her poison in a 10-foot line.

Stag: ignores difficult terrain when making a charge, and gains Greater Overrun as a bonus feat, even if he does not meet the prerequisites.

Tiger: gains the pounce and rake special abilities.

Wolf: gains a bonus to all intimidate skill checks equal to her level, and gains Greater Trip as a bonus feat.

This ability only affects the animal a feral inheritor has chosen as her beast affinity, and has no affect on his second animal focus. This ability replaces sneak attack +5d6 and sneak attack +6d6.

Final Legacy (Su): At 20th level, a feral inheritor gains her crowning legacy. She immediately learns two additional legacies chosen from those listed in the legacy ability. Also, she can always move at full speed while using Survival to follow tracks without penalty. |In addition, after she has rested for the day, she chooses one feral to be active on herself for the entire day. This focus is in addition to using her feral focus class ability (including the additional focus ability she is able to use on herself from her second feral focus). This ability replaces master slayer.

NEW SLAYER TALENTS

The following new slayer talents are restricted to the Feral Inheritor multiclass archetype.

Hurling Charge (Ex): While making a charge attack, the feral inheritor may draw and throw a hurled weapon during her charge, gaining the normal +2 attack roll bonus on the thrown weapon attack as well as on the melee attack at the end of the charge. The feral inheritor must move at least 10 feet before using a thrown weapon and at least 10 additional feet before making a melee attack at the end of her charge. The feral inheritor must have a thrown weapon in hand or have one hand free at the beginning of her charge. A feral inheritor must be at least 6th level to select this talent

Lasting Legacy (Su): The duration for one legacy lasts for one hour per level of the feral inheritor. The legacy must be chosen when it is first activated. The feral inheritor must be at least 12th level to select his talent.

Sprinter (Ex): The feral inheritor’s land base speed increases by 10 feet when using the charge, run, or withdraw action.

Studied Defense (Ex): The feral inheritor gains her studied target bonus as a dodge bonus to AC against attacks made by her studied opponent.

Studied Resilience (Ex): The feral inheritor gains her studied target bonus on saving throws against abilities from her studied target.

Swift Tracker (Ex): The feral inheritor gains the slayer’s swift tracker class feature. A feral inheritor must be 8th level to select this talent.

Table: Feral Inheritor