An API is provided to implement your own layer property panels. Such panels are typically needed when you implement your own layer, extending the AbstractLayer2D class. To provide layer property panels to your own layers, follow these 3 steps:
A sample implementation is provided for triangle mesh 2D layers. A similar implementation can be done for any 3D object or any IVisual.
You can plugin your own property editor by extending the VisualPropertyEditor class. To provide layer property panels to an existing layer, follow these 3 steps:
A sample implementation is provided for triangle mesh 2D layers. A similar implementation can be done for any 3D object or any IVisual.
When building a property editor, consider using these reusable components.