Creating your own 3D Object
This tutorial will teach you how to write your own implementation of a 3D object.
Before you begin this tutorial, we assume you've done the following:
- Installed the Java SDK (7.0 or later)
- Installed NetBeans IDE (7.3.1 or later)
- Installed INTViewer
Create your module template in Netbeans
Create your module template in Netbeans
- Click File -> New Project
- In the New Project Wizard, select NetBeans Modules from the Categories list and Module from the Projects list and click Next >
- For Project Name specify MyPolyline
- Select option Standalone Module and make sure to specify the INTViewer platform in the NetBeans Platform field.
- Click Next > and specify com.mycompany.myviewer.mypolylineobject for the Code Base Name and MyPolyline for the Module Display Name.
- Click on Finish.
- In the Projects tree view, you should see your project.
Configuring your Module
Configuring your Module
- In the Projects tree, right click on the module MyPolyline and select Properties from the list.
- Under Categories, select Libraries
- Click on the Add button next to Module Dependencies
- In the list, select AllDeps, INTViewerCore, JCarnacProWrapper, Lookup API, Utilities API, UI Utilities API, Viewer3D and click OK.
- Click on OK in the Project Properties Dialog
Create your Polyline3DObject class
Create your Polyline3DObject class
- In the Projects tree, right click on the module MyPolyline and select New -> Java Class... from the list.
- Enter Polyline3DObject as the class name and select com.mycompany.myviewer.mypolylineobject as Package.
- Click Finish.
- In the class editor, indicate that this Polyline3DObject class extends AbstractObject3D
- Right-click in the class editor and select "Fix Imports". This will automatically import the abstract class AbstractObject3D
- On the line with the class definition, click on the little light bulb with the red exclamation mark.
- Click on "Implement all abstract methods" to make skeletons for all the methods.
- Comment out all the "throw new UnsupportedOperationException...", and have the methods return null for right now.
- Add a constructor to override the AbstractObject3D constructor.
- Be sure to fix imports to import IWindow3D.
- Before we can fill out the object class more, we need to define two helper classes in our module; PolylineData and PolylineJOGLNode.
- PolylineData is quite simple. Just copy the code below.
- Don't forget to fix your imports.
- PolylineJOGLNode is a little more complicated; this class does all the actual OpenGL rendering in this class. Just copy the code in the two images below:
- With these two classes defined, we can finish our Polyline3DObject class:
Create a new Polyline 3D Object Action
Create a new Polyline 3D Object Action
- Now we will create a user action that triggers the creation of a new polyline
- In the Projects tree, right click on the module MyPolyline and select New -> Action... from the list.
- Make sure the radio button "Always Enabled" is clicked, and click Next >
- In the GUI registration make sure it is the File category.
- Then change the Menu selection to "File" and Position to "<separator> - HERE". Click Next >
- In practice, this screen is how you specify where and what will trigger your action.
- For the class name write "NewPolylineObjectAction," and the display name put "New Polyline Object." Click Finish.
- If you run the program now ,you will see that the action is successfully wired up but does actually not do anything when clicked on.
- Now we will code up an action to create a horizon layer. Since Polyline Objects only make sense in relation to a 3D window, we need to know which 3D window has been selected, if at all. To do this, we will need to use a class called GlobalSelection.
- Edit NewPolylineObjectAction.java to contain the following code. You may have to Fix Imports like before.
- Now click on the green arrow to run the program. Click on File -> New 3D Window.
- After the window is open, Click on File ->New Polyline Object.
- If you did everything correctly, the final image should look something like the image below: