There is a group of ESO students that are not really into English. We have discussed in class what can help them motivate to learn English. We have agreed that games can help us learn and master English faster, retain more, and enhance our language skills.
This is our challenge: to design a game for them to develop English communicative competence and to record a tutorial to give ESO students the rules of the game.
How can we design a game in English that is engaging to learn about a specific topic?
Session 1 Challenging problem and task
Session 2 Inquiry (step 1 and 2)
Session 3 Design the game (step 3)
Session 4 Critique and revision (assessment)
Session 5 Presentation
We are going to work in pairs for this PBL. You have to work together. Only one of you will present your game. On the day of the presentation, the teacher will tell you which one gives the presentation and answers the questions on it.
Remember you also need to record a tutorial so that ESO students know how to play the game.