Inspector

Go to the export location to find a collada file called house.dae and a folder with the same name that contains all the texture files. The collada file is a text format so the textures are not embedded but saved separately.

Right click on the dae file and say 'Open with' and choose Inspector 5. If the option for Inspector 5 is not available browse to the 'C:\Program Files\WorldViz\Vizard5\bin' folder and select 'Inspector.exe'.

You should see the model in Inspector:

The model is rendered in the main view port:

  • To the left is a scene graph window which shows the complete hierarchy of the model and all sub-parts.
  • Below the scene graph window is the textures window
  • To the top are menus and gizmos for changing Inspector options and performing simple model editing.
  • To the right is the properties window which shows information about the current selection


Navigation:

  • Left button with mouse movement rotates
  • Right button with mouse movement pans
  • Zoom wheel zooms
  • Double click on a model part in the viewer or on a node name in the scene graph to select and zoom to that model part


Back: Exporting

Next: Render Stats