Vizible supports transform (move, rotate, scale) based animations through the 3ds Max workflow. This is useful for animating objects and UV coordinates. Animated meshes will not carry over to the exported model. Open the exported model in
Inspector to verify the animation(s) play correctly. Make sure 'Animations' is enabled in the status bar. In Vizible, there are actions for changing the speed, frame, and looping mode of animations.