Module 1: Exploring Digital Fluency & Digital Citizenship
Digital Footprint
Data and Privacy
Cybersecurity
Module 2: Exploring Computing, and the Internet
Hardware vs Software
What is the Internet?
Protocols for Data
Intro to AI
Troubleshooting Devices
Module 3: Exploring Programming, and Art with Code
Hands on projects that include web development, game design, and robotics.
Students should bring to class a pair of headphones. We do have some headphones in class to be borrowed.
It is important that students come to class on time as it takes some time to log in to our computers and get started.
Absent students are responsible for missed work. All work will be posted online in our Google Classroom. Students are encouraged to check here for missed assignments.
Students who only attend class every other day are not responsible for classwork from the day they miss. However, they are expected to complete projects and take quizzes. Notes will be provided.
Students will be assessed in several ways to address the different learning styles. Any student who does not pass an assignment or would like a better grade can make corrections to earn back credit. This is purely voluntary on the student’s part.
Come in, sit down, and log in.
Hands and feet to yourself.
Voices low.
There is no eating in the computer lab unless a student has a medical excuse.
Water bottles should be kept on the floor.
Phones are not allowed in class
Do not change any computer settings or unplug any device.
Stay in your seat until the bell rings.
Stay on task and on approved sites.