A group of Drexel students working to create a game in 20 weeks for Junior Workshop.
Development Meetings:
First we meet during class from 3pm to 6pm on Mondays. Then on Tuesday we meet again from 1pm to 3pm to go over the specifics of what we are adding to the game for the week as well as future planning.
On top of this, we have more informal lab sessions throughout the week that take place VIA discord, where members hop in a voice call to talk through development or brainstorm beyond our meetings.
Software:
Game development is done on Unity and 3D asset creation is primarily done in Maya. If you are more comfortable with another tool for 3d asset creation, that should also not be an issue as long as the exported files are .obj or .fbx.
Version Control:
We utilize GitHub for our version control and use GitHub Projects to manage what everyone is currently working on.
Job Descriptions
Producer
Leads our game development project, ensuring we meet quality, scope, and schedule goals.
Programmer
Code and develop game mechanics, features, and systems to create smooth and engaging gameplay.
Modeler
Create 3D assets that enrich our game environment. Collaborate with the 2D artists to ensure that the two styles of artwork compliment each other.
Texture Artist
Transform game models into visually striking assets by applying textures and materials. Collaborate with the 2D artists to ensure that the two styles of artwork compliment each other.
2D Artist
Design imaginative 2D artwork, including characters and other assets, to breathe more life into our game. Collaborate with the 3D artists to ensure that the two styles of artwork compliment each other.
Level Designer
Craft engaging levels for players that have an appropriate amount of difficulty. Since the music has a very large part in how the levels play, collaboration between these two departments is very crucial.
Music Producer
Compose and create captivating music tracks tailored to enhance the rhythm and gameplay experience of our game. Collaborate with the level designers to create the most engaging experience possible.
Sound Designer
Create captivating sound effects that enhance the overall atmosphere of the game.
QA Tester
Thoroughly test games to identify and report defects, ensuring high-quality and bug-free gameplay. Collaborate with the development team to enhance the overall gaming experience and provide valuable feedback for improvement.