Short Manuals - for Reason Rack Extensions

Radical Piano - text from Operation Manual

Introduction

Radical Piano is a Propellerhead Rack Extension device designed to be a straightforward, awesome sounding and very flexible piano. Radical Piano combines sample playback technology with physical modelling to give you great sound quality and seamless dynamic response as well as great freedom to tweak your sounds.

The combination of sample playback and physical modelling also makes it possible to keep each piano sound set down to a minimum size. This allows for very quick loading times when you switch between instruments.

Radical Piano also features sympathetic resonance, which means that any undamped strings will ring along with the played notes (strings), just like on acoustic pianos. This makes Radical Piano sound extremely realistic and alive. There are also a number of other controls for further shaping the sound the way you want it.

As a bonus, we also included an audio input so you can route external audio and process it in Radical Piano!


The pianos

Radical Piano holds complete sound sets recorded from these three pianos:

• Home Grand

A Bechstein grand piano with a nice “not perfectly tuned” home grand character.

• Deluxe Grand

A Steinway Model D grand piano - one of the greatest grand pianos out there. This particular one belongs to Sveriges Radio (Swedish Radio Ltd).

• Upright

A Futura upright piano with a distinct “living room” character.


The microphone configurations

The microphone configurations for the grand pianos and the upright piano respectively.

The pianos were recorded using up to nine microphones per instrument, placed at various critical positions inside and outside of the pianos. The different microphone recordings were then stored in Radical Piano as separate sound sets.

The following microphone configurations were used:

• Vintage Mono

A single microphone placed outside the waist of the grand piano (or behind the upright piano). For the Steinway grand piano we used an old school mono ribbon mic with vintage characteristics and a narrow frequency response with the emphasis in the mid range. For the Futura upright piano we used a vintage tube microphone.

• Ambience

Two microphones in AB configuration* placed quite far away from the piano to capture the room ambience.

• Floor

Two pressure zone microphones that lay flat on the floor just behind the front legs of the grand piano (and behind the upright piano). They add depth and richness to the sound and are best used as a complement to the other

mics.

• Jazz

Two microphones in AB configuration* placed just outside/in front of the piano. This gives a full bodied sound with a wide stereo image and a less pronounced attack.

• Close

Two microphones in XY configuration** placed close to the hammers. The close mics produce a distinct sound with a sharp attack, ideal for uptempo pop/rock.

* AB configuration: Two mics in stereo configuration placed several feet apart and tilted slightly away from each other.

** XY configuration: Two mics in stereo configuration placed close together in 'V' shape at a 90° coincidence.


Using Radical Piano

Loading and saving patches

Loading and saving patches is done in the same way as with any other internal Reason/Reason Essentials device - see the “Sounds and Patches” chapter in the Reason/Reason Essentials Operation Manual pdf for details.

Selecting piano sound sets

A patch in Radical Piano can consist of a mix between two piano sound sets. The mix could be between two sound sets from the same piano, or from different pianos. You could, for example, blend a Close mic’ed upright piano with

the Floor microphones from a grand piano to create your own custom piano sound. The piano sound sets can be

selected in the Piano Select section:

The Piano Select section.

1. Select desired piano sound set(s) by clicking the corresponding LED button(s).

You can select one sound set to the left of the Blend knob and one to the right.

2. Set the mix between the sound sets with the Blend Microphones knob.

If you only want to use a single sound set for your sound, set the Microphone Blend knob to min or max.


Character

-> Set the character of the sound with the Character knob.

Range: Subdued to Agitated, in 24 steps, with natural sound at the 12 o’clock position.

Subdued produces a warm and mellow tone whereas Agitated generates a brighter and significantly more

pronounced tone.

-> Changing the Character value temporarily mutes the audio outputs.


Volume

The master volume control for Radical Piano.


Velocity Response

Most sample-based piano instruments and sound libraries on the market use a predefined number of velocity layers. Depending on how soft or hard you play the keys, samples from a specific velocity layer play back. Due to memory limitations, the number of velocity layers aren’t often that many. This can make the velocity response feel and sound unnatural. Thanks to the combination of samples and physical modelling in Radical Piano, all sound sets feature very wide and completely seamless velocity ranges.

With the Velocity Response knobs you can tailor the dynamic response of your piano sound.

• With the High knob you set the timbre for the highest velocity.

Note that the High parameter can go far beyond the natural range of an acoustic piano, which is great for experimental sounds.

• With the Low knob you set the timbre for the lowest velocity.

With the Low knob set to zero (marked with an ‘S’) playing really soft won’t play back any sound at all. This can be useful if you, for example, want to hold down a chord and then play other keys to introduce the sympathetic resonance effect, see “Resonance”.

• With the Curve knob you set the shape of the velocity curve - from exponential, via linear to logarithmic.

Set this parameter where it feels the best to play. There is no “perfect” position since most MIDI keyboards respond differently to velocity.

-> If you want a natural dynamic range, set the Low knob to around the 9 o’clock position and the High knob to around the 12 o’clock position. Adjust the Curve setting to your liking.

-> If you want a dynamic range that stretches beyond the range of an acoustic piano, set the Low knob to zero and the High knob past the 12 o’clock position.

-> If you want a static response (with the same timbre no matter how soft or hard you play), set the Low knob to max and the High knob to zero. Note that there will still be some velocity sensitivity left for controlling the volume.


Tune

Cent

-> Set the overall master tune of your sound with the Cent knob.

Range: +/-1 semitone (+/-100 cents).

Drift

The Drift parameter can be used for introducing a slow irregular pitch variation to your sound. It’s perfect for adding kind of a “scary” or melancholic touch to your piano sound.


Sustain

The Sustain parameter is a special feature in Radical Piano. It lets you control the piano sustain continuously from pedal up to pedal down. As on acoustic pianos, the sustain pedal is not either “on” or “off - it can be “somewhere in between” as well. The Sustain function in Radical Piano simulates this behavior.

The Sustain parameter can be controlled either from the Pedal LED strip control on the front panel or from a Sustain pedal connected to the Sustain Pedal input of your MIDI master keyboard.

-> When you use a standard (switch type) sustain pedal connected to a standard sustain pedal input on your MIDI keyboard, this will control the Sustain function in Radical Piano as either Off (‘0’) or On (‘127’).

You could record using the standard sustain pedal and then manually edit the Sustain Pedal performance controller data in the note clip in Reason/Reason Essentials afterwards and adjust the “in between” Sustain levels.

-> The Sustain parameter value (and LED bar) will always adjust to the latest incoming Sustain Pedal data, be it from the Pedal LED strip control or from a sustain pedal connected to your MIDI keyboard.


Resonance

Sympathetic resonance is a physical phenomenon that can occur in acoustic instruments, like in pianos for example. It means that any undamped strings will ring along with the played strings. For example, if you play a key with the sustain pedal down, all other strings in the piano will also vibrate at various intensities. Similarly, if you hold down a number of keys (so that the dampers are off the strings) and then play additional keys, the strings for the held keys

will resonate.

With the Resonance controls you set the amount of sympathetic resonance in your piano sound.

Level

-> Set the amount of overall sympathetic resonance in your sound.

Release Time

-> Set the time it should take for the sympathetic resonance to fade to silence.


Envelope

Radical Piano features a special type of envelope generator which is used for shaping the character of the piano sound.

Attack

-> Set the attack time for the piano sound, from immediate to (unnaturally) slow.

The range is 0-200 ms.

Decay Curve

-> Set the shape of the decay curve.

This control determines how the sound should decay when you play and hold the keys.

The range is from exponential, via linear, to logarithmic. Exponential settings will make the sound decay faster, which simulates a piano with little body sustain. Logarithmic settings makes the sound sustain more slowly and simulates a piano with a lot of body sustain.

Release

-> Set the time it should take for the sound to fade to silence once you release the keys.

This simulates the behavior of the dampers. For example, worn out dampers could result in somewhat longer release times.


Mechanics

The Mechanics section features controls for the mechanical noise.

Key Down

• Key Down controls the level - and character - of the noise that occurs when the keys are pressed/hit.

At the 12 o’clock position the noise is the most natural. Above the 12 o’clock position the noise is more pronounced and below the 12 o’clock position the noise is suppressed.

Key Up

• Key Up controls the level of the noise that occurs when the keys are released and the hammers and dampers

return to their initial positions.

At the 12 o’clock position the noise level is natural. Above the 12 o’clock position the noise is louder and below the 12 o’clock position the noise is quieter.

Pedal

• Pedal controls the level of the noise that occurs when you press and release the sustain pedal.

At the 12 o’clock position the noise level is natural. Above the 12 o’clock position the noise is louder and below the 12 o’clock position the noise is quieter.


EQ

The built-in equalizer is a powerful 3-band EQ with gain controls for the Low, Mid and High bands. The EQ characteristics have been fine tuned and optimized for piano sounds. The gain range is +/-18dB for each of the bands, which makes it easy to quickly achieve great sonic results.

The EQ can be switched on/off by clicking the LED button at the top.


Ambience

The Ambience section features four different reverb types and a Level control. The reverb types are:

• Small Room

This simulates the acoustic reflections in a small room.

• Large Room

This simulates the acoustic reflections in a large room.

• Hall

This simulates the acoustic reflections in a medium size hall.

• Theater

This simulates the acoustic reflections in a large hall/theater.


Output

Width

This lets you set the stereo width of the piano sound.

! Note that the Width control does not have any effect on the sound if you use only the “Vintage Mono” piano sound set(s), see “Selecting piano sound sets”.

Compression

This controls the amount of compression of your piano sound.


Connections

-> Remember that CV connections will not be stored in the Radical Piano patch!

Sequencer Control

The Sequencer Control CV and Gate inputs allow you to play Radical Piano from another CV/Gate device (typically a Matrix or an RPG-8). The signal to the CV input controls the note pitch, while the signal to the Gate input delivers note on/off along with velocity.

Modulation In

These control voltage (CV) inputs (with associated trim pots) can modulate following parameters in Radical Piano:

• Pitch

The Pitch can be modulated at a maximum range of +/-1 octave.

! Note that +/- 1 octave is the maximum range a piano sound can be pitch shifted in Radical Piano. This assumes that no Pitch Bend performance controller is used (see “Pitch Bend”) and that the Character knob is set to Natural (see “Character”).

• Master Volume

Audio In

Route an external audio signal to this input to process it with the Resonance, EQ, Ambience and Compression effects in Radical Piano.

-> Routing a vocal signal and processing it with the sympathetic resonance effect (with the sustain pedal down) could generate really interesting results. It would be like singing into a piano body!

Audio Out

These are the main audio outputs. When you create a new Radical Piano device, these outputs are auto-routed to the first available channel in the main mixer in Reason.


Additional external control

The Radical Piano responds to the following standard Performance Controllers:

• Pitch Bend

Radical Piano responds to Pitch Bend data from the pitch bend control of your MIDI master keyboard.

The range is fixed at +/-7 semitones.

! Note that the Character setting (see “Character”) as well as any Pitch CV modulation (see “Pitch”) can reduce

the Pitch Bend range.

• Sustain Pedal

If you have a standard (switch type) sustain pedal connected to a standard Sustain Pedal input of your MIDI master keyboard, this can be used for controlling Sustain On/Off. You can then edit the Sustain values in your note clips in the sequencer afterwards and set continuous values all the way between 0-127, see “Sustain” for more details.



Red Rock: MultiBand Compressor - text from WebSite

Compression is one of the most commonly used methods of processing audio in the modern recording, mixing and mastering. This helps to improve the intelligibility of vocals, tame overly aggressive snare drum, and limit the dynamic range through the mix so that the listener does not have to continue to adjust the volume on the playback system.


Multiband compression divides the frequency spectrum into different sections, or strips, so that each of them has its own unique parameters of compression. This allows a longer attack time for the low band of that bass drum to punch through, while keeping a shorter attack time in a higher band to keep the guitar in check. By using a multiband compressor, it is possible to closely tailor the compression to the different elements in a mix and compress the recording more transparently than with a standard single-band compressor.


The front panel has the compressor section, crossover section, and the big graphic display.


THE GRAPHIC DISPLAY has the ability to control:

  • The make-up gain of the compressor (adjustment up and down);

  • Crossover (adjustment to the right and to the left).


THE COMPRESSOR SECTION of each of the four bands has:

  • Detection

    • RMS detection, a mathematical means of determining average signal levels. The implications of using a compressor with an RMS detection are that the compression will sound natural, but short duration, high amplitude sounds may pass through at a higher level than you expect;

    • Peak mode, the gain control responds more accurately to brief signal peaks than in the RMS "averaging" mode. This ensures peaks are more accurately controlled, but at the same time introduces a greater risk that the broadband audio will be squashed unacceptably whenever a loud, short transient sound occurs. For this reason, it may be most effective to use Peak compression when treating individual drum and percussion sounds prior to mixing.

  • Threshold determines the input signal level above which the compressor begins to attenuate the signal (adjusting the fader and on corresponding display);

  • Ratio determines the intensity of the signal attenuation (adjusting the knob and on corresponding display);

  • Knee controls whether the bend in the response curve between below threshold and above threshold is abrupt (hard) or gradual (soft). A soft knee slowly increases the compression ratio as the level increases and eventually reaches the compression ratio set by the user. A soft knee reduces the audible change from uncompressed to compressed, especially for higher ratios where a hard knee changeover would be more noticeable (adjusting the knob and on corresponding display);

  • Attack is the time that elapses between the excess of the threshold value and the time to achieve a predetermined ratio (adjusting the knob and on corresponding display);

  • Release is the time that elapses between the way the input signal level has fallen below the threshold, and the moment when the compressor stops to weaken the signal (adjusting the knob and on corresponding display);

  • Make-up gain. Because the compressor is reducing the gain (or level) of the signal, the ability to add a fixed amount of make-up gain at the output is usually provided so that an optimum level can be used (adjusting the knob and on corresponding display, as well as the graphic display).


THE CROSSOVER SECTION

  • Along the lower edge of the graphic display are 3 crossover displays (Low, Mid, High). These can be dragged to adjust the crossovers;

  • Filter mode:

    • LR4 — 4th order Linkwitz-Riley crossover is probably today’s most commonly used type of audio crossover. They are constructed by cascading two 2nd-order Butterworth filters. Their steepness is 24 dB/octave (80 dB/decade). The phase difference amounts to 360°, i.e. the two drives appear in phase, albeit with a full period time delay for the low-pass section;

    • LR8 — 8th order Linkwitz-Riley crossover have a very steep, 48 dB/octave (160 dB/decade) slope.


AirRaid Audio: Elements DS-LFO - text from Operation Manual

Thank you for purchasing Elements: DS-LFO.

Featuring dual stereo LFOs from our popular multiband series, DS-LFO is a powerful stereo control signal generator, which integrates seamlessly into our Elements modular series.

Used either as a standalone device or as part of a modular/ multiband setup, S-Delay is an exceptional creative tool for sound designers and musicians alike.

Typical applications include: Classic modulation effects; stereo CV modulation effects (exclusively with Elements devices); organic, evolving parameter drifts; frantic, frenetic chaos.

We hope you have as much fun using it as we did creating it. Enjoy!

About Elements

Elements is a series of mini devices derived from our Triad Multiband series. They have been carefully crafted to isolate and enhance specific “elements” of Triad, and integrate together modularly, through stereo CV modulation and slick, unified design.

Currently available Elements: Chorus, Distort, DS-LFO, Filter, Lo-Fi, Phaser, S-Delay, Splitter


Loading and saving patches

Loading and saving patches in S-Delay is done in the same way as with any other Reason device. See “Loading patches” and “Saving patches” in the Reason Operation Manual for further information.

Controls and displays


LFO 1 & 2
DS-LFO features two stereo LFOs whose individual or combined CV output can be assigned to modulate any parameters of any other Reason device, provided those parameters have a CV input on the back of said device. This LFO device was designed specifically to work in tandem with other devices in our Elements series of plugins, as many of their parameters can have their left and right channels affected separately via stereo CV modulation.
With built-in Phase, Spin and Offset controls, a wide range of different LFO shapes is possible.
Shape — Selects the waveform type for the modulation LFO. The available waveforms are Sine, Triangle, Square, Saw, Inverse Saw, Cross-Saw (a saw on the left channel and an inverse saw on the right) and Inverse Cross-Saw (an inverse saw on the left and a regular saw on the right).
Freq — Controls the frequency of the LFO. Values range from 0.05Hz to 15Hz (unsynced), and 1/32 to 8/1 (synced).
Offset — Offsets the phase of both the left and right LFO in unison. For example, with Offset and Phase set to 0, a square LFO synced to 1/4 will be up on the kick and down on the snare.

With Offset set to 180 and Phase set to 0, it will be down on the kick and up on the snare.

And with Offset set to 0 and Phase set to 180, the LFO on the left channel will be up on the kick and down on the snare, while the LFO on the right channel will be down on the kick and up on the snare.

By playing with Phase and Offset it is possible to create a comprehensive range of detailed rhythmic effects.
Sync — Syncs the LFO to the song’s tempo.
Mode — Toggles between Phase and Spin modes.


GLOBAL
Mix 1+2 — Controls the mix of the two LFOs for the 1+2 CV outputs on the rear panel.
Amp — Master control for the level all CV outputs.


REAR PANEL

Modulation In — CV modulation in DS-LFO works the same way as for any stock Reason device. The parameters that can be modulated via CV are:

The Freq, Phase/Spin and Offset parameters in each LFO section and the 1+2 Mix and Amp parameters in the Global section.

Modulation Out — Each LFO has two separate pairs of stereo outputs, labelled ‘L/R A’ and ‘L/R B’ respectively. The output of each pair is identical. In addition, there are two ‘1+2’ pairs of stereo outputs, which output a mix of both LFOs. The exact mix of each is defined by the 1+2 Mix knob on the front panel

AirRaid Audio: Elements Splitter - text from Operation Manual

Thank you for purchasing Elements: Splitter.

Featuring the sum-to-zero crossovers and mid/side features from our popular multiband series, Splitter is a one-of-a-kind band-splitter, band-combiner and multiband stereo utility. Used either as a standalone device or as part of a modular/multiband setup, Splitter is an exceptional creative tool for sound designers and musicians alike.

Typical applications include: Multiband pre-FX splitting; multiband post-FX merging; multiband stereo effects (without or without splitting/merging); single band M/S and panning.

We hope you have as much fun using it as we did creating it. Enjoy!

About Elements

Elements is a series of mini devices derived from our Triad Multiband series. They have been carefully crafted to isolate and enhance specific “elements” of Triad, and integrate together modularly, through stereo CV modulation and slick, unified design.

Currently available Elements: Chorus, Distort, DS-LFO, Filter, Lo-Fi, Phaser, S-Delay, Splitter


Loading and saving patches

Loading and saving patches in Splitter is done in the same way as with any other Reason device. See “Loading patches” and “Saving patches” in the Reason Operation Manual for further information.


Controls and displays


X-OVERS

X-Over — Sets the crossover frequency between the Low and Mid or Mid and High audio bands. The frequency value is displayed on the readout above the knob.

24dB — Toggles the crossover slope between 12dB and 24dB modes. 12dB mode produces a gentler split, whereas as 24dB is significantly steeper.


BANDS

On — Toggles the band on or off. This only applies to the Low and High bands, as the Mid band is always active. If either the High or Low bands are turned off, then Splitter functions as a dual-band effect. If they are both switched off, it acts as a single-band effect.

M (Mute) — Renders the band in question entirely silent.

S (Solo) — Renders both other bands silent, unless they also have their Solo button turned on. This allows you to quickly audition the output of soloed bands.

M/S (Mid/Side) — Controls the mix between the mono (mid) and stereo (side) components of the incoming audio signal. When turned fully counterclockwise, to the left, only the mono signal is heard. When turned fully clockwise, to the right, only the stereo signal is heard. When turned to the centre position, the signal remains unaffected.

Pan — Pans the band’s output left or right.

Vol — Controls the volume level of the band’s output, allowing you to either attenuate it or boost it by up to 6 decibels.


REAR PANEL

Modulation In — CV modulation in Splitter

works the same way as for any stock Reason device. The parameters that can be modulated via CV are:

The Lo/Mid and Mid/High X-Overs, and the Mid/Side, Pan and Volume parameters for each of the three bands.

Audio I/O — The routing in Splitter works in one of two different ways:

‣ Pre-split mode (active if only the Main L/R audio inputs are connected):

A conventional band splitter ( X-Over -> Effects ), where the incoming audio is split across up to 3 different outputs. This works by having the audio enter the signal chain via the Main In L/R audio inputs, which then gets split up according to which bands are active and their corresponding frequency X-Over controls. The separate output of each band then gets sent to its respective Out L/R stereo outputs.

Note: In addition to this, the output of each band gets summed and sent to the Main Out L/R stereo outputs, allowing you to use Splitter as a self-contained multiband stereo imager, panner and volume control. Which is quite Lovely.

‣ Post-split mode (active once any one of the Low, Mid or High L/R stereo inputs gets connected to a virtual cable):

The second way allows Splitter to work in a similar fashion to the ( Effects -> X-Over ) mode in our Mutagen and Relapse plugins, whereby audio from up to 3 different sources can be brought in and filtered according to the values specified by the X-Over controls.

As stated above, it works by receiving audio input from up to 3 different sources via the Low, Mid and High audio inputs. These incoming audio signals then undergo mid/side stereo imaging, panning and volume control via their respective band’s controls, and are finally summed together and sent to the Main L/R audio outputs.

Note: In this mode, the Low, Mid and High Outputs are entirely deactivated, and will output nothing but silence.

Synapse Audio : Antidote - text from online manual

Description

Antidote RE is a brand-new virtual-analog software synthesizer for Propellerhead Reason. This Reason-exclusive device manages to combine the highest audio quality, flexibility and a fast work flow in an extremely easy-to-use Rack Extension. Antidote has been specifically developed to complement Reason, and to perfectly integrate into its environment.


Oscillators

Antidote RE comes feature packed with two stereo oscillator banks, each emitting a stack of up to 50 virtual-analog oscillators per voice, in highest audio quality. Conventional synthesizers cannot even reach that in unison mode. With all voices active, Antidote delivers up to 800 stereo oscillators. This oscillator power is not a gimmick, but a requirement to synthesize typical sounds found in today's dance music. Until now this was only possible with very few synthesizers, mostly hardware.


The available oscillator shapes not only comprise classic analog waveforms such as sawtooth, pulse and triangle. Each oscillator type has an additional feature (called a “Modifier”), which allows to apply extra features such as hard sync, pulse width modulation or to blend between different waveform shapes.


Filters

Antidote employs a multimode filter with the latest zero-delay feedback designs. This recent technology models the highly sought after sound of analog filters much more faithfully than previous designs. When adding resonance, in particular, the behavior of the filters is much closer to vintage analog hardware.


Filter designs in Antidote comprise the OTA low pass ladder, a filter topology frequently seen in analog synthesizers. Low pass roll offs range from 6 to 24 dB, so that anything from deep fat basses to thin bright sounds can be synthesized. The low pass filter reaches self-oscillation and is properly tuned, so that the filter can be used as an oscillator at high resonant levels. Two derivative filters yield a 12 dB bandpass and high pass response.


A unique feature in Antidote is the diode ladder filter, which models a rare analog filter circuit composed out of diodes (or transistors hooked up as diodes). This filter topology is widely known from the famous "silver box", and responsible for some unforgotten classic analog sounds, like growling basses and squelchy leads. To the best of our knowledge, this filter topology has never been realized before in a polyphonic synthesizer such as Antidote.


Modulation

Three envelopes, two LFOs and the arpeggiator further shape the sound. The powerful modulation matrix, which can modulate almost any sound parameter, adds the necessary depth to realize complex sounds. Furthermore, CV inputs on the back panel can be used to modulate any sound parameter from any Reason device - the sky is the limit!


Arpeggiator

The arpeggiator module in Antidote features the well-known classic modes (up/down/...), with 20 preset rhythms to choose from. But there's more to it, of course - the arpeggiator both emits a gate and an accent signal, freely usable as a modulation source.


Effects

One of the big strengths of Antidote is its massive effect chain, which contain some of the best effect algorithms from Synapse Audio. A total of 8 effect modules is available, all of which can be used simultaneously.


EQ and Bass: A classic three-band EQ design followed by a bass enhancer. The bass enhancer is modeled from circuits found in some legendary analog synths, and allows Antidote to mimic their bass response. A simple yet invaluable tool to create fat analog bass sounds that cut through the mix.


Distortion: Full stereo distortion effect using 4x oversampling to minimize aliasing noise. Tone, Low- and high-pass controls can be used to further refine the distortion timbre at the output of the effect.


Phaser: 4-stage stereo phaser, based on the Synapse AP-12 phaser technology.


Chorus: Stereo chorus effect with adjustable delay time and feedback, allowing the unit to be used both as a chorus, as well as a flanger effect.


Delay: A comprehensive delay section with separate L/R controls, a color parameter for low/high pass echoes, and a modulation section to create a full, lush stereo delay sound.


Reverb: The reverb unit is based on the Synapse DR-1 rack extension, a modulated true stereo reverb modeled after high-end hardware. Its sound character is especially well suited for synthetic sounds and works exceptionally well on lead sounds.


Compressor: The smooth stereo compressor allows instant level reduction with attack times ranging down to the microsecond range, while minimizing artifacts as much as possible, and without introducing any latency.


The effect processor in Antidote can be used with external sources as well, and was designed with that option in mind. As a result, the processor intensive effects such as the reverb do not use any CPU when idle.


Built in content

Antidote comes with 500 patches sorted into the common categories (Arpeggiated, Bass, Lead, Pads, etc.) as well as 10 Combinator patches.


Head

Collapsible Text

A-List GUITARIST series - Piano Keyboard assignment

Electric Power / Pop -&- Acoustic

║Standard Phrases ║Styles ║Chords

C▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀E

1▪▪▪▪▪▪▪▪▪▪▪2▪▪▪▪▪▪▪▪▪▪▪3▫▫▫▫▫▫▫▫▫▫▫4 5 6


Fingerpicking Nylon

║Standard ║Styles ║Bass ║Chords

C▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀EF▀G▀A▀BC▀D▀E

1▪▪▪▪▪▪▪▪▪▪▪2▫▫▫▫▫▫▫▫▫▫▫3∙∙∙∙∙∙∙∙∙∙∙4 5 6

Electric - Power Chords

DEFAULT : FullChord= Off & Improved= OffFULL CHORD : FullChord= On & Improved= OffIMPROVED : FullChord= On & Improved= On

Chord Set

C█D█EF█G█A█BC█DDefault

● ○ ║ neutral

● ● ○ ║ sus4

● ● ● ║ add9

● ●║ add9

C█D█EF█G█A█BC█D Full

● ○ ● ║ -5

● ● ● ║ aug (+5)

● ○ ● ● ║ 6

● ○ ○ ● ║ 7

C█D█EF█G█A█BC█D Improved

● ● ○ ║ minor

● ● ○ ║ major

● ○ ○ ● ║ M7 (major7)

● ● ║ sus2

C█D█EF█G█A█BC█D║

Chord Set : Default 240 MB / Full 770 MB

Chords by Note-pressed

║ C█D█EF█G█A█B ║ KEY= C

C ● ║ C

C# ● ║ Csus4

D ● ║ D

Eb ● ║ Eb

E ● ║ E

F ● ║ F

F# ● ║ Fsus4

G ● ║ G

Ab ● ║ Gsus4

A ● ║ A

Bb ● ║ Bb

B ● ║ G7

║ C█D█EF█G█A█B ║


Electric - Pop Chord

DEFAULT : FullChord= Off & Improved= OffFULL CHORD : FullChord= On & Improved= OffIMPROVED : FullChord= On & Improved= On

Chord Set

C█D█EF█G█A█BC Default

● ○ ○ ║ maj

● ● ○ ║ min

● ○ ○ ● ║ 7

● ● ○ ║ sus4

C█D█EF█G█A█BC Full

● ○ ● ● ║ 6

● ○ ○ ● ║ M7

● ● ● ● ║ min7

● ● ● ║ aug (+5)

● ○ ● ║ dim

● ● ● ║ sus2

C█D█EF█G█A█BC║

"Improved Recognition" switches on 2-note recognition of Chords (does not give more Chords).Chord Set : Default 373 MB / Full 656 MB

Chords by Note-pressed

║ C█D█EF█G█A█B ║ KEY= C

C ● ║ C

C# ● ║ Csus4

D ● ║ D

Eb ● ║ Eb

E ● ║ E

F ● ║ F

F# ● ║ Fsus4

G ● ║ G

Ab ● ║ Gsus4

A ● ║ A

Bb ● ║ Bb

B ● ║ G7

║ C█D█EF█G█A█B ║


Acoustic

DEFAULT : FullChord= OffFULL CHORD : FullChord= On

Chord Set

C█D█EF█G█A█BC Default

● ○ ○ ║ maj

● ○ ○ ● ║ 7

● ○ ○ ● ║ M7

● ● ○ ║ min

● ● ● ● ║ min7

● ● ○ ║ sus4

C█D█EF█G█A█BC Full

● ○ ● ● ║ 6

● ● ● ║ -5

● ● ● ║ aug (+5)

● ● ○ ● ║ min6

● ● ● ● ║ m7-5

● ● ● ║ dim

● ● ● ║ sus2

C█D█EF█G█A█BC║

Chord Set : Default 210 MB / Full 440 MB

Chords by Note-pressed

║ C█D█EF█G█A█B ║ KEY= C

C ● ║ C

C# ● ║ Csus4

D ● ║ D

Eb ● ║ Eb

E ● ║ E

F ● ║ F

F# ● ║ Fsus4

G ● ║ G

Ab ● ║ Gsus4

A ● ║ A

Bb ● ║ Bb

B ● ║ G7

║ C█D█EF█G█A█B ║


Nylon - Fingerpicking


C█D█EF█G█A█BC Chord Set

● ○ ○ ║ maj

● ○ ○ ● ║ 7

● ○ ○ ● ║ M7

● ● ○ ║ min

● ● ● ● ║ min7

● ● ○ ║ sus4

C█D█EF█G█A█BC║

● ○ ● ● ║ 6

● ○ ● ║ -5

● ● ● ║ aug (+5)

● ● ○ ● ║ min6

● ● ● ● ║ m7-5

● ● ● ║ dim7

● ● ● ║ sus2

● ● ○ ● ║ min-M7

C█D█EF█G█A█BC║

Chords by Note-pressed

║ C█D█EF█G█A█B ║ KEY= C

C ● ║ C

C# ● ║ Csus4

D ● ║ D

Eb ● ║ Eb

E ● ║ E

F ● ║ F

F# ● ║ Fsus4

G ● ║ G

Ab ● ║ Gsus4

A ● ║ A

Bb ● ║ Bb

B ● ║ G7

║ C█D█EF█G█A█B ║


Head

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Head

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