International
XR Workshop 2021
9-12 February, 2021
School of Design
University of Auckland, New Zealand
Overview
Staff and students from the HCI Group and Computational Media Innovation Centre (CMIC) at Victoria University of Wellington, Empathic Computing Lab at University of Auckland, and HITLabNZ at University of Canterbury are organizing the International XR Workshop in Auckland, New Zealand from 9-12 February 2021 at the University of Auckland.
The XR Workshop will combine taught lectures with hands-on project work with XR technology and HMDs (e.g. HTC Vive, Occulus Quest, Magic Leap, Hololens) and a variety of physiological sensors and input devices. Attendees will work in small groups to each complete an example project by the end of the week. This is a unique opportunity to learn how to develop XR applications from world leading experts in the field.
The XR workshop Theme for 2021 is:
Designing XR Empathic Applications
What will you learn?
An introduction to Virtual Reality, Augmented Reality, and Mixed Reality and XR technology
How to design good XR experiences
How to use the Unity game engine
How to program for different XR HMDs using Unity
Evaluating of XR experiences
XR research directions
Registration
Deadline: 29 January 2021 CLOSED
Form: https://tinyurl.com/xrworkshop2021
Cost:
Free for students. There is some funding available for travel and accommodation for students.
$300 NZD for non-students
Remote:
People can participate remotely (but please register), and there will be hubs setup at UNISA, Monash University, and UNSW. See the Remote page for further details.
Speakers
Tony Parisi, Unity, USA
Hrvoje Benko, Facebook Reality Labs Research, USA
Joaquim Jorge, University of Lisbon, Portugal
Mark Billinghurst, University of Auckland / UNISA
Gina Grimshaw, Victoria University of Wellington, NZ
Sir Ian Taylor, Animation Research Limited, NZ
Pedro Lopes, University of Chicago, USA
Danielle Lottridge, University of Auckland, NZ
Stefan Marks, Auckland University of Technology, NZ
Nadia Pantidi, Victoria University of Wellington, NZ
Nilufar Baghaei, Massey University, NZ
Prasanth Sasikumar, University of Auckland, NZ
Clovis McEvoy, Freelance Composer, Germany
Ruggiero Lovreglio, Massey University, NZ
Simon McCallum, Victoria University of Wellington, NZ
Roy Davies, University of Auckland, NZ
James Everett, NZXR, NZ
Amber Taylor, Ara Journeys, NZ
Melanie Langlotz, GeoAR Games, NZ
Sakthi Priya Balaji Ranganathan, JIX Reality, NZ
Schedule
8 February (Monday): travel to Auckland
9 February (Tuesday):
Invited Speaker #1: Tony Parisi
Developing XR applications with Unity
Project work
10 February (Wednesday):
Invited Speaker #2: Pedro Lopes
Invited Speaker #3: Gina Grimshaw
UX Design for XR applications
Project work
11 February (Thursday):
Invited Speaker #3: Joaquim Jorge
Evaluating XR applications
XR for Health
Project work
12 February (Friday):
Invited Speaker #4: Hrvoje Benko
Project work
Industry Panel
Project Presentations and Demos
Demo Public Open House (5-8pm)
Invited Speaker #6: Sir Ian Taylor
What to Bring
Your laptop that can run Unity
VR headset if you have one
Extended Reality (XR)
Extended reality (XR) is a term referring to all real-and-virtual combined environments and human-machine interactions generated by computer technology and wearables. It includes representative forms such as augmented reality (AR), mixed reality (MR) and virtual reality (VR) and the areas overlapping. XR is a superset which includes the entire spectrum from "the complete real" to "the complete virtual" in the concept of reality–virtuality continuum.
Organizers
Craig Anslow - Victoria University of Wellington (Contact)
Mark Billinghurst - University of Auckland
Amit Barde - University of Auckland
Allan Fowler - University of Auckland
Damien Rompapas - University of South Australia
Joaquim Jorge - University of Lisbon
Workshop Series Organizers:
Craig Anslow - Victoria University of Wellington
Mark Billinghurst - University of Auckland
Rob Lindeman - University of Canterbury
Workshop Series
2019 - Auckland (Magic Leap Workshop)
Research Labs
Human Interface Technology Lab (HITLabNZ), Canterbury
Empathic Computing Lab, Auckland
Other Links
Sponsors and Supporters
The workshop is sponsored and supported by the following organizations and companies. We kindly thank the School of Design at the University of Auckland for hosting the 2021 workshop.