International
XR Workshop 2023
7-10 February, 2023
University of Canterbury, New Zealand
XR Workshop:
7-10 February 2023
Registration Deadline: 27 January (closed) http://tinyurl.com/xrworkshop2023
Details:
Overview
Staff and students from the HIT Lab NZ at University of Canterbury, Empathic Computing Lab at University of Auckland, and HCI Group at Victoria University of Wellington are organizing the Third International XR Workshop in Christchurch, New Zealand from 7-10 February 2023 at the University of Canterbury.
The XR Workshop will combine taught lectures with hands-on project work with XR technology and HMDs (e.g., HTC Vive, Meta Quest, Magic Leap, Hololens) and a variety of physiological sensors and input devices. Attendees will work in small groups to each complete an example project by the end of the week. This is a unique opportunity to learn how to develop XR applications from world leading experts in the field.
The XR workshop Theme for 2023 is:
Designing XR for Immersive Games
What will you learn?
An introduction to Virtual Reality, Augmented Reality, and Mixed Reality and XR technology
How to design good XR experiences
How to use the Unity game engine
How to program for different XR HMDs using Unity
Evaluating of XR experiences
XR research directions
Registration
Deadline: 27 January 2023 (closed)
Form: http://tinyurl.com/xrworkshop2023
Cost:
Free for students. There is some funding available for travel and accommodation for students.
$300 NZD for non-students
Remote:
Unfortunately, we will not be able to support remote participation this year.
Keynote Speakers
Prof Ed Swan (Mississippi State, USA)
Prof Joaquim Jorge (Técnico Lisboa, Portugal)
Invited Speakers
Prof Mark Billinghurst (U of Auckland/UniSA)
Ryan McKee (HIT Lab NZ, U of Canterbury)
Adrian Clark (S. of Product Design, U of Canterbury)
Tham Piumsomboon (S. of Product Design, U of Canterbury)
Chris Chitty (Massey U)
Prof Stephan Lukosch (HIT Lab NZ, U of Canterbury)
James Hayes (Virtual Medical Coaching)
Sakthi Ranganathan (JIX Reality)
XR Public Open House - Friday 10 February 1600-1900 (please register)
What to Bring
Your laptop that can run Unity, Figma, and ShapesXR
VR headset (Meta Quest 2) if you have one
Extended Reality (XR)
Extended reality (XR) is a term referring to all real-and-virtual combined environments and human-machine interactions generated by computer technology and wearables. It includes representative forms such as augmented reality (AR), mixed reality (MR) and virtual reality (VR) and the areas overlapping. XR is a superset which includes the entire spectrum from "the complete real" to "the complete virtual" in the concept of reality–virtuality continuum.
Organizers
Rob Lindeman - University of Canterbury (Contact)
Mark Billinghurst - University of Auckland
Craig Anslow - Victoria University of Wellington
Joaquim Jorge - University of Lisbon
Workshop Series
2019 - Auckland (Magic Leap Workshop)
Research Labs
Human Interface Technology Lab (HIT Lab NZ), Canterbury
Empathic Computing Lab, Auckland
Other Links
Sponsors and Supporters
The workshop is sponsored and supported by the following organizations and companies. We kindly thank the HIT Lab NZ at the University of Canterbury for hosting the 2023 workshop.