I took a break from learning Photon and setting up multiplayer to learn about shaders. With my recent purchase of the Polaris 2020 Microsplat integration, I've started to realise how important Shaders are to effective 3D scene design, especially for VR and Android.
When I created the free Photon Account, Photon gave me a free $50 course on Zenva that showed me how to setup Photon. More than that, it showed me a bunch of things about UI creation, Textmesh Pro and some other general scripting knowledge that I didn't know. I'd love to share the video but of course I can't, instead I've included a quick video showing my multiplayer testing.
Next week I'll aim to have WreckRace Reloaded Alpha up and running using multiplayer. This may also allow me to let someone on PC join, I have to look a bit further into that one though.