Vincent

(Estimated Global Release: 2021/5/6)

Talent: Wings of Destruction

For every block moved, AoE damage +(2, 3, 4, 6)%, up to (10, 15, 20, 30)%. When this hero dies, deals 0.3x AoE damage to all enemies within 3 blocks.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Win 5 times in the Arena with Vincent.

  • Honor: Level 15 Intimacy + Clear Time Rift Elite 3-1 with Vincent.

  • Toughness: Level 23 Intimacy + Clear GoF4 with Ilucia's help.

  • Strength: Level 25 Intimacy + Clear GoF5 with Kreuger's help.

Level 70 Max Stats

  • Emerald Wing Commander: 4034HP|589ATK|216INT|267DEF|315MDEF|179SKILL

  • Dark God's Wings: 4348HP|589ATK|216INT|291DEF|315MDEF|179SKILL

Soldier Bonus

  • 20%HP|25%ATK|20%DEF|35%MDEF

Awakening Skill: Starfall Hurricane

Cost: 3 / CD: 5 / Range: 4 / Span: Single

[Passive] Prevent fatal damage once, restoring 50% HP. Then activates the on-death effect of [Wings of Destruction]. This can only occur once per battle. Afterwards, this unit is inflicted with "Damage Dealt -30%", lasts 1 turn, cannot be dispelled or immunized against.

[Active] Choose 1 target for a [Displacement] effect: Pulls this unit towards the target. When this unit stops, deals damage to enemies within 3 blocks for 0.3x AoE damage, then deals an instance of [Fixed Damage] to self for 30% of max HP. After use, remove all debuffs on self, and gain "Immunity" for 1 turn. The displacement and fixed damage on self from this skill cannot be immunized or reduced.

Classes & Soldiers

Starting Class: Steelwing Warrior

Soldiers: Hawk Rider

Flier Class: Steelwing Braver → Emerald Wing Commander

Soldiers: Griffin Rider, Elite Cavalry → Griffin Knight, Heavy Cavalry

Demon Class: Crystal Ronin → Dark God's Wings

Soldiers: Lesser Imp, Skeleton Warrior → Vampire Bat, Skeleton Knight

Training Ground Soldiers: Steelwing Warrior, Undead Knight, Hellhound

Steelwing Warrior

Throw Spear Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers also attack. This skill is not affected by melee penalties.

Windride Cost: 1

[Passive] When entering battle with >50% HP, all damage taken -15%。

Steelwing Braver

Wind Whisper Cost: 2 / CD: 2 / Range: Self / Span: 1 Ring

[Physical Damage] Deals 0.3x damage to enemies within one ring and inflicts one random debuff on each target.

Crystal Ronin

Ram Cost: 1 / CD: 2 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.2x damage and causes [Displacement]: Pushes the target back 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.

Emerald Wing Commander

ATK Intimidate Cost: 2

[Passive] At the end of action, ATK/INT-15% to all enemy units within 2 squares.Lasts 1 turn.

Divebomb Cost: 2 / CD: 3 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.4x damage. If the enemy's movement type is not [Flying], then after ending action deal 0.15x AoE damage to enemies with 2 blocks of self.

Dark God's Wings

Detect Cost: 1

[Passive] Crit rate+10%. When dealing damage, 50% chance to disable enemy's passive skills. Lasts 2 turns. 100% chance to trigger when landing a critical hit.

Emerald Blast Cost: 2 / CD: 4 / Range: Self / Span: 2 Rings

[Physical Damage] Attacks enemies within 2 rings for 0.3x AoE damage. If this skill defeats an enemy, then CD-2 and will also be used once more with -50% damage dealt (This effect can only occur once per turn).

Heart Bond

Level 4

  • Emerald Wing Commander: When unit HP > 80%, chance of being critically hit -10%.

  • Dark God's Wings: When on sky terrain, physical damage taken -10%.

Level 7

  • Emerald Wing Commander: When attacked and entering battle, damage dealt +10%.

  • Dark God's Wings: When on sky terrain, damage dealt +10%.

Level 10

  • +5% All Hero's Stats