Renata Mithrais Dragonia

Talent: Vengeful Dragon Seal

If an ally within 1 ring is attacked and takes damage, Renata gains +(1, 1, 1, 2) movement for 1 round. Also, apply [Dragon Seal] to the enemy that was attacking: "When attacked by Renata, cannot be guarded and increase damage taken by (20, 25, 30, 40)%", cannot activate "Move Again" type effects, and "Passives are disabled". Lasts 1 turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy, complete Time Rift 3-6 with Renata.
  • Honor: Level 15 Intimacy, complete Time Rift Elite 3-1 with Renata.
  • Toughness: Level 23 Intimacy, complete GoF - "Feraquea's Suggestion" with Licorice's help.
  • Strength: Level 25 Intimacy, complete GoF - "Together Forever" with Aka's help.

Level 70 Max Stats

  • Battle God: 4756HP|576ATK|233INT|326DEF|237MDEF|184SKILL
  • Dragoncaller: 4444HP|607ATK|233INT|326DEF|301MDEF|128SKILL

Soldier Bonus

  • 15%HP|35%ATK|15%DEF|35%MDEF

Awakening: Thunderous Flash

Cost: 3 / CD: 4 / Range: 1 / Span: Single

[Physical Damage] Deals 1.6x damage to a single enemy. If the target unit's movement type is not "Flying", then this unit will attack first. If the target has [Dragon Seal], gain [Indomitable] before battle: "Restore 20% HP when taking damage which would have otherwise been fatal. Can only occur once per battle." Lasts 2 turns.

Classes & Soldiers

Starting Class (May wear lances, axes, and light armor): Dragonmaster

Soldiers: Hawk Rider

Lancer Class: Warrior → Battle God

Soldiers: Orc, Rock Golem → Orc Berserker, Stone Colossus

Dragon Class (May wear lances, axes, and light armor): Dragon Hero → Dragoncaller

Soldiers: Lesser Imp, Elite Cavalry → Vampire Bat, Guardian Cavalry

Infantry Class: Swordsman

Soldiers: Elite Infantry, Horned Dino

Training Ground Soldiers: Gargoyle, Scorpion, Lava Titan

Dragonmaster

Lightning Cost: 2 / CD: 3 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy unit, dealing 1.5x damage. If this attack kills the target, CD-3.

Adversity Cost: 1

[Passive] When unit HP<70%, ATK/DEF+10%.

Warrior

Savage Attack Cost: 2 / CD: 3 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.2 damage. If you are on a defensive terrain, the enemy will be stunned before battle. Lasts 1 turn.

Dragon Hero

Flaying Wing Cost: 2 / CD: 2 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.5x damage. If the target unit's movement type is "Flying", this unit gains damage taken-15%, damage dealt+15% before combat.

Swordsman

First Aid Cost: 1 / CD: 3 / Range: Self / Span: Single

[Heal] Restore 100% HP.

Battle God

ATK Intimidate Cost: 2

[Passive] At the end of action, ATK/INT-15% to all enemy units within 2 squares. Lasts 1 turn.

Last Stand Cost: 1

[Passive] When entering battle with HP lower than 50%, DEF/MDEF+10%.

Dragoncaller

Rage Scale Cost: 1

[Passive] When entering battle, reflects 20% of physical damage received by the unit. After battle, unit recovers a percentage of HP equal to 1x the percentage of the amount reflected.

Empowering Dragon Seal Cost: 2 / CD: 3 / Range: 4 / Span: Single

[Physical Damage] Directly attacks a single enemy, inflicting 0.2x physical damage, enemy gains [Dragon Seal]: "When attacked by Renata, cannot be guarded and damage taken +40%", lasts 2 turns. cannot activate "move again" type effects, "Passives are disabled", and "Movement -2". Lasts 1 turn.

Heart Bond

Level 4

  • Battle God: When ranged attacked, physical damage taken -10%.
  • Dragoncaller: When unit HP > 80%, chance of being critically hit -10%.

Level 7

  • Battle God: When battling with enemies with debuffs, damage dealt +10%.
  • Dragoncaller: When attacking enemies with HP% higher than self, damage dealt +10% after entering battle.

Level 10

  • +5% All Hero's Stats