Varna

Strong Support

After taking action, increase all allies within 2 grid (10, 12, 14, 17, 20)% AoE damage for 1 turn.

Bond Requirement:

  • Clear Gate 4 with Anna's help.

  • Clear Gate 5 with Altemuller's help.

Varna: Wingstriker Helmet

Helmet: 437HP|59MDEF

MDEF +10%. When using an AoE attacking skill, effect span +1. If damage is dealt, CD4 on this effect.

Awakening: Devastating Arrow Rain

Cost: 3 / CD: 2 / Range: 3 / Span: 3

[Physical Damage] Attacks enemies in range for 0.33x AoE damage. Effective against fliers. Afterwards dispel 2 buffs from ecah target and inflict "AoE damage taken+10%". Lasts 2 turns. After use may move 3 blocks.

Archer

Thousand arrows COST: 2 / Cooldown: 2 rounds / Range: 3 / Span: 3

[Physical Damage] Deals 0.3 times physical damage to all enemies in the range and dispels a buff. After, you can get a chance to move 3 blocks. Effective against fliers.

Mass Attack Cost: 2 / CD: 2 / Range: 3 / Span: 3

[Assist] Active skill. Units in range gain ATK/INT+20%, as well as immunity to ATK/INT Down and effects that silence active skills. Lasts 2 turns.

Sniper

Aim COST: 1

[Support] After use, the unit's damage increased by 10% for 1 turn. After use, you can take 2 extra moves to attack again.

Dragon Knight

Wind Pressure Cost: 1

[Passive] After this unit deals damage, deals 0.1x AoE damage to enemies within 2 blocks. 50% chance to inflict a random debuff* to each target.

*ATK/INT -10%, DEF -10%, MDEF -15%, Damage dealt -10%, Damage taken -10%.

General

Reinforcement Cost: 1

[Passive] After taking action, restore 20% HP.

Ranger

DEF Support (L) Cost: 2

[Passive] After action, grant 2 allies within 2 blocks Damage Taken-15%, as well as immunity to DEF/MDEF Reduction and "Cannot be healed". Lasts 1 turn.

Snare COST: 2 / CD: 2 / Range: 2 / Range: Single

[Physical Injury] attacks a single enemy, dealing 1.4x damage, dealing bonus damage to Fliers. After battle, reduces enemy's movement by 1, lasts 1 turn. (the effect cannot be dispelled).

Dragon Master

Endure Cost: 1

[Passive] When entering combat, DEF+7%.

Wind Whisper Cost: 2 / CD: 2 / Range: Self / Span: 1

[Physical Damage] Deals 0.3x damage to enemies one block. A random debuff is applied to each target.

*ATK/INT -15%, DEF -15%, MDEF -20%, Damage dealt -15%, Damage taken -15%.