This mod adds 3 new industries and a small yard to Nantahala, nothing extreme. It also adds a through connection for the team track there. 1st industry is a farmer's co-op grain elevator, 2nd a cattle dock and 3rd a wool/sheep farm loading spot back where the 2 base game industries are.
Car counts are pretty low, even at T5, with the grain elevator and cattle yard having the most cars, which is about 7-10 at T5. Sheep farm gets 3 boxcars max at T5. They're meant to be easy to serve industries to add a bit more interest and purpose to Nantahala.
I wanted to modify Union Lumber Co. to actually accept logs and produce woodchips too, making a 2nd but much smaller sawmill to serve, but I wasn't really sure on how to modify the industry to get it to do that even with a small amount of help due to the form factor. So for now I just said forget it, I'll do that at a later date. The track is there for the future at least. The 2nd siding as well as the sheep farm is also unused currently, but I might put something in there at some point too.
Update V1.1: Moved switch at East End so signals do not display opposite signal indications.