The Lucky Branch is a more ambitious idea of mine in that its attempting to have a completely separated branch line operation at this stage in the game's development. The branch is intended to have my Rhodo Yard as a transfer point up to it, but isn't required of course. The branch stemmed from me wanting to have a little slice of Northbay (Rockport) Country in Railroader, and here it is.
Lucky Branch is now out of Early Access!
Since we've now figured out engine fueling points thanks to Alina (big thanks). I can now officially take this out of Early Access and give you a proper working branch line with all the necessary things to run it independently of the main railroad.
New captive industry type: Gold Ore from the mines to Lucky Mill. Can just use vanilla or any compatible hoppers with "HM" or "HT" as the AAR tags. Actual ore hoppers might be coming in the future to be able to use instead.
The new industries included are:
Old Lucky Mill (Gold Ore Mill)
Logging Camp #1
Eagle Ridge Gold Mine (Captive Service to Lucky Mill)
Topton Gold Mine (Captive Service to Lucky Mill)
Team Track at Lucky
Coal Dealer at Lucky
Mod requires Alina's Map Mod now to work.
Alina's site: https://github.com/AlinaNova21/Railroader-Mods/releases/tag/v1.4.25062.1720
For the new buildings used, grab my buildings pack: