Museums
References
Abumrad, J., & Krulwich, R. (2020). Space. https://www.wnycstudios.org/podcasts/radiolab/episodes/91520-space
Deira, Y., & The Rodina. (2020). Playbour city engines. https://playbour.tetem.nl/lobby
Fiore, Q., & McLuhan, M. (1967). The medium is the massage. New York: Random House.
Fletcher, H. (2006). Harrell Fletcher. http://www.harrellfletcher.com/2006/index3b.html
Fletcher, H., July, M. & Ono, Y. (2009). Learning to love you more. http://www.learningtoloveyoumore.com/
Google. (n.d.). Google arts and culture – the virtual virtual museum tour. https://artsandculture.google.com/usergallery/oAKir0hqoP3eKw
Grincheva, N. (01/2018). The ‘Guggentube’ phenomenon: Breaking the boundaries of a ‘Digital museum’ space. Published for Unesco by Blackwell. doi:10.1111/muse.12201
Guggenheim. (2010). YouTube play. https://www.guggenheim.org/youtube-play
Haigney, S. (2020). Dizzying Visits to Virtual Museums. Art in America, 108(5), 21-23.
MoMA. (n.d.). MoMALearning. MoMA. https://www.moma.org/learn/moma_learning/
Morris and Helen Belkin Gallery, University of British Columbia & Grunt Gallery. (n.d.). Ruins in process - Vancouver art in the sixties. https://vancouverartinthesixties.com/
Museum of Anthropology, Musqueam Indian Band, Stó:lō Nation/Tribal Council & U’mista Cultural Society. (n.d.). Reciprocal research network. https://www.rrncommunity.org/
Perry, S., Roussou, M., Economou, M., Young, H., & Pujol, L. (2017, October). Moving beyond the virtual museum: Engaging visitors emotionally. In 2017 23rd International Conference on Virtual System & Multimedia (VSMM) (pp. 1-8). IEEE.
Presentation House Gallery. (2010). Flakey. http://flakey.ca/
Tate. (n.d.). Art Terms. Tate. https://www.tate.org.uk/art/art-terms
YouTube. (2010). YouTube play. https://www.youtube.com/play