IMAGES
Using the internet is a great way to source images. It is important that you only select images that you legally have a right to use so that you do not infringe on copyright laws.
Try pairing the name of your search word with other keywords to generate a range of imagery.
Eg. Retro [insert search word], Cartoon [insert search word], Realistic [insert search word], Photograph [insert search word]
Websites such as Pexels and Unsplash are good for finding free stock photos (be sure to check usage rights)
COLOURS
Picking colours for your design is an important part of the process.
Try using a colour scheme generator to choose a colour palette directly from your reference images.
Websites such as coolors.co are great for this!
TYPEFACES
In visual communication we refer to fonts as typefaces. The typeface you choose to represent your client’s brand can communicate very different messages to your audience.
Explore a range of free typefaces using Fontspace
MARKET RESEARCH
Use a range of design centred websites to find interesting ways that designers are working today, go beyond Google Images! Try:
GENERAL
Behance - Save your favourite designs from across the design world into mood boards! Powerful search function so you can find specific designs to inform & inspire.
Inspiration Grid - Find design inspiration in various design fields, use the search bar to get even more niche on topics like 'toys' and 'lighting'
Eye on Design - Love that this design blog's menu has some feature categories that look at design from a range of diverse perspectives - Sexuality, Diversity, Money, Art, Politics, Gender are all subcategories that you can browse!
Creative Boom - Find design inspiration in various design fields under 'Topics'
abdz - Find branding, illustration, type, and tutorials on this great site for inspiration
Aisleone - Design & photography featured from around the world
Design Made in Germany - Great to look at visually! Language is in German
Design Inspiration - Great search function for design across all design fields
MESSAGE DESIGN
Eye Magazine - Use the orange menu on the right to navigate through photography, book, graphic, type, illustration, and more.
Identity Designed - Showcasing brand identities from around the world.
Brand New - Great examples of how designers have updated brand identities.
Consumer Packaging Goods - Check out the latest in packaging design!
httpster - Web design from around the world worth admiring
amblj - Awesome branding design from around the world. Find a range of diverse backgrounds in the designers working here
baubauhaus - Very cool poster design focused site with references to Bauhaus, Punk, & Russian Constructivist design throughout their feature choices. Search for photography, poster, logo, type designs, and more
Milton Glaser - Fantastic Graphic Design case studies!
TYPE
Typewolf - Find what's trending in Type
Friends of Type - Incredible designers handmade and digital type designs
Field Research is a form of primary research in which you are expected to conduct site visits. Suggestions for field research:
MESSAGE DESIGN:
Visit a site that is linked to a theme in your design process. For example: Your client wants you to use plant imagery in your design. You might go to a local nursery to photograph or draw plants from observation.
Visit a site wher competitor's products are located. For example, you are designing packaging for a new chocolate company. Visit a local supermarket to photograph examples of existing packaging on the market.
Visit a site where you can view historic examples of design. For example, visit ACMI to look at examples of design from film, animation, and video game history.
Visit a site where you can view examples of stylistic influence. For example, you are creating the cover for a children's book. Visit a local book seller and photograph a display of covers. Analyse these for imagery, layout, and use of Elements & Principles.
OBJECT DESIGN:
Visit a site where competitor's products are located. For example, you are designing a piece of camping cookware. Visit your local camping store to photograph the display of items.
Visit a site where you can view historic examples of design. For example, you are designing a custom chair for a store. Visit the NGV International design gallery for historic designs.
Visit a site where you can view examples of stylistic influence. For example, you are creating the cover for a children's book. Visit a contemporary store to view aesthetic trends.
Visit a site where you can view materials. For example, you are designing a custom tableware set. Your client would like you to research options for wooden construction. You visit bunnings to see a range of wood.
ENVIRONMENTS DESIGN:
Visit a site where you can view materials. You are designing the interior space for a cafe. Your client wants you to use tiles for the flooring and the counters. You visit a tile shop to photograph a range of options.
Visit a site where you can view examples of stylistic influence. For example, you are designing a new childcare centre. You sign up for an architectural walk of Melbourne to observe a range of architectural influences.
Visit a site where you can view historic examples of design. Visit the NGV International design gallery for historic designs.
Visit a site of architectural significance. Look up important Melbourne architecture here, and choose a site to visit. Photograph the whole site, as well as a range of key features and details.
USER EXPERIENCE DESIGN:
Material Exploration: Understand different materials and their potential applications in UX and interactive design. Visit a technology store to view different screens, their scale & visuals. Take photos and notes on their textures, colours, and usability. Consider how these formats could impact on design decisions for user interactions in digital interfaces or physical products.
Historical Design Exploration: Learn from the past and apply historical design principles to contemporary projects. Visit ACMI's free exhibit to explore the different designs in the museum that have a range of different user interfaces. These include the interactive exhibits, the digital artefact collection device, and various games that can be played. Investigate how interactive design interfaces in the games have evolved. Consider adapting timeless design elements to modern interactive experiences.
User Testing Scenarios at a Mall: Evaluate real-world interactive experiences. Create user scenarios related to mall interactions (e.g., finding store locations, and checking event schedules). Visit a mall with friends or classmates. Role-play as users and test the touchscreen information hubs. Document usability issues, user preferences, and any design improvements needed.
Documentatries to help you think about designers and how they work.
Designers, their design processes, the way they use media, methods, materials, formal qualities, design descisions, and factors that influence design. Abstract is a fantastic show and Season 1 is free on Youtube! Season 2 is on Netflix if you have that at home, too.
Abstract: The Art of Design
Environmental Designers
Architecture - Bjarke Ingels
Stage Design - Es Devlin: sets for concerts, operas, plays and runway shows
Interior Design - Ilse Crawford
Bio-Architecture: Season 2, Netflix -
Neri Oxman: Bio-Architecture - cultivates new materials that emulate nature, opening up the possibility of designing the way out of an ecological crisis.
Industrial Designers
Toy Design - Season 2, Netflix - Cas Holman: Design for Play - crafts tools and objects designed to inspire kids -- and adults -- to play creatively.
Communication Designers
Typography & Posters - Paula Scher
Illustration - Christoph Niemann: Cartoon, abstraction and interactivity
Digital Product Design - Season 2 Netflix - Ian Spalter: Digital Product Design - Ian Spalter explains the process of experimenting with new product designs.
Typeface Design - Season 2, Netflix - Jonathan Hoefler: Typeface Design Jonathan Hoefler delves into his work for Obama's "Change" campaign, Apple and more.
Other documentaries & useful videos.
A Brief History of Graphic Design - 1 hour doc on graphic design movements and styles
Design Thinking - How to think like a designer: 45 minute lecture from design expert
How to Generate Ideas using Reference - 12 minutes - how to generate unique ideas from a single reference
125 design approaches to a single prompt - 5 minutes
Amazing Interiors - Netflix show
Design Disruptors - Documentary about designers who go against the grain. Very inspiring. Submit Email to watch free, put 'Department of Education' as company, and 'Student' as role.
Why Man Creates - 24 min - Great philosophical look at what inspires us to create & innovate.
Where are all the Black Designers? - Where are the Black Designers is an initiative and platform for Black designers. By connecting designers, educators, and creative leaders we host a dialogue about change, both in and out of the design industry. Check out 'The History of Black Industrial Designers' in particular.
Art & Copy - Netflix - about the ad industry in the US and process that goes into designing iconic campaigns like “Just do it,” “Think different,” and “Got Milk?” It interviews the advertising creatives behind those campaigns, finding out where they got their inspiration and how they managed to move millions with their messages.
Logorama - a 15-minute animated short about a dystopian L.A. where literally everything and everyone is made of a logo, and a homicidal Ronald McDonald goes on a shooting rampage. Produced by the French company H5, it won an Academy award for best animated short in 2007.
The First Secret of Great Design - TED Talk - As human beings, we get used to "the way things are" really fast. But for designers, the way things are is an opportunity ... Could things be better? How? In this funny, breezy talk, the man behind the iPod and the Nest thermostat shares some of his tips for noticing — and driving — change.
LESS Than 10% Of Designers Know This! ((Satori Graphics Design Principles)) - 5 Min - Graphic design principles, episode 01! We are taking a look at hierarchy in graphic design today. Hierarchy is everywhere you look when regarding design, specifically in todays video, hierarchy within graphic design. It is a fundamental principle of design that if you understand and master, your designs will be elevated to the next level, and you will surely gain moire clients and recognition as being a competent designer. Watch more of these quick design videos here.
3D Design, 20 years of 3D advice in 6 minutes - 6 min - These areas of advice are things I've learned over time. I've learned many the hard way, so maybe I can spare one or two of you the learning curve. Here's the free ebook from the video: https://gum.co/LpWCWO
What's it like to be an animator? Watch this video narrative! - CGI 3D Animated Short Film: From Artists to Artists Animated Short Film by Motion Design School. Featured on CGMeetup
Signpainters - Movie length documentary - Sign Painters stylistically explores this unacknowledged art form through anecdotal accounts from artists across America.
Learning Graphic Design: Beginners - This playlist goes through an amazing array of graphic design conceptual and technical information. Pick & choose from short videos.
Designers by Field of Design Practice
Stefan Sagmeister - Experimental typography and handcrafted design solutions
Jessica Walsh - Bold colors and playful typography in branding
Kenya Hara - Minimalist white space and clean Japanese aesthetics
David Carson - Deconstructive typography and grunge aesthetics
Paula Scher - Large-scale environmental typography and map-based designs
Michael Bierut - Clean corporate identity systems and wayfinding
Neville Brody - Innovative magazine layouts and custom typefaces
Marian Bantjes - Intricate ornamental typography and pattern work
Jonathan Barnbrook - Typography with strong political messages
Chip Kidd - Iconic book covers for major publishers
April Greiman - Early digital design and virtual space
Shigeo Fukuda - Optical illusion posters and logos
Mirko Ilić - Political illustration and poster design
Ken Done - Vibrant Sydney Opera House illustrations
Vince Frost - Magazine redesigns and brand systems
Mark Gowing - Experimental typography and poster designs
Jason Wing - Public art combining Chinese-Aboriginal heritage
Kyra Mancktelow - Printmaking exploring Indigenous identity
Bronwyn Bancroft - Vibrant Indigenous patterns and illustrations
Philippe Starck - Iconic lemon squeezer, chairs, and hotel interiors
Karim Rashid - Colorful organic product designs
Marc Newson - Streamlined furniture and transport design
Patricia Urquiola - Innovative furniture and textile patterns
Yves Béhar - Sustainable and socially conscious products
Jasper Morrison - Supernormal everyday object design
Ross Lovegrove - Biomorphic and technology-driven products
Naoto Fukasawa - Minimalist electronic products and furniture
Hella Jongerius - Experimental materials in furniture design
Dieter Rams - Less is more product design
Ron Arad - Experimental furniture and architectural design
Neri Oxman - Material ecology and 3D printing innovation
Ronan & Erwan Bouroullec - Modular furniture systems
Oki Sato/Nendo - Minimalist Japanese product design
Susan Cohn - Contemporary jewelry and metalwork design
Adam Goodrum - Geometric furniture designs
Nicole Monks - Trans-cultural furniture designs
Johnny Nargoodah - Leather and native wood furniture
Lucy Simpson - Indigenous textiles and object design
Grace Lillian Lee - Contemporary Indigenous fashion design
Thomas Heatherwick - Rolling Bridge and Vessel structure
Bjarke Ingels - Mountain-shaped buildings and sustainable architecture
Zaha Hadid - Fluid parametric architectural forms
Frank Gehry - Deconstructivist titanium buildings
Tadao Ando - Concrete and natural light spaces
Peter Zumthor - Atmospheric and sensory architecture
Herzog & de Meuron - Innovative facade treatments
Rem Koolhaas - Bold conceptual urban architecture
Norman Foster - High-tech sustainable architecture
David Adjaye - Cultural identity in architecture
Jean Nouvel - Light-responsive architectural skins
Santiago Calatrava - Sculptural engineering structures
Kengo Kuma - Natural material architecture
Jeanne Gang - Environmentally responsive towers
Amanda Levete - Curved contemporary architecture
Shigeru Ban - Paper tube emergency architecture
Ma Yansong - Nature-inspired organic architecture
John Wardle - Context-sensitive contemporary buildings
Sean Godsell - Minimalist Australian architecture
Peter Stutchbury - Sustainable bush architecture
Kerstin Thompson - Public and educational spaces
Howard Raggatt - Postmodern architectural forms
John Maeda - Computational design and art
Yugo Nakamura - Interactive web experiments
Joshua Davis - Generative art algorithms
Daniel Brown - Digital organic art systems
Aaron Koblin - Data visualization art
Robert Hodgin - Creative coding installations
Erik Spiekermann - Digital typography systems
Brendan Dawes - Digital art installations
Nicholas Felton - Personal data visualization
Ben Fry - Processing language co-creator
Casey Reas - Computational art pioneer
Zach Lieberman - OpenFrameworks creator
Chris Milk - Virtual reality experiences
Amit Pitaru - Sound and visual interfaces
Daniel Shiffman - Creative coding education
Jared Tarbell - Generative pattern algorithms
Karsten Schmidt - Computational design tools
Golan Levin - Interactive art systems
Lauren McCarthy - Social experiment platforms
Kyle McDonald - Computer vision art
Troy Innocent - Code-based urban games
Mari Velonaki - Robotic social interfaces
George Khut - Biofeedback visualizations
Matthew Gardiner - Origami robotics art
Chris Henschke - Particle physics visualization
Wade Marynowsky - Robotic art installations
Keith Armstrong - Ecological media art
Michaela Davies - Muscle stimulation performances
Andrew Sorensen - Live coding systems
Jon McCormack - Evolutionary art systems
Brett Leavy - Virtual Indigenous landscapes
Jenny Fraser - Digital Aboriginal art
Christian Thompson - Digital Indigenous identity
r e a - Digital Indigenous storytelling
Josh Muir - Digital Indigenous narratives
Aroha Groves - Indigenous gaming design
Darren Hopes - Digital Indigenous illustration
Reko Rennie - Indigenous street art digitization
Brook Andrew - Indigenous digital installations
Vernon Ah Kee - Digital Indigenous text art