Paper submissions can be submitted in German or English language (English preferred) and should not exceed 6 pages using the Long Paper format of MuC 2020, which you can download here. It is mandatory that at least one of the authors of an accepted paper is present at the workshop during MuC 2020 to present the paper. For submission, please use the ConfTool selecting the specific workshop track. All submissions will be peer-reviewed by the invited program comittee and once accepted, the paper is published together with the MuC workshop proceedings in the GI digital library.
Submission Deadline: 06 June 2020 19 June 2020 (submission through ConfTool)
Notification: 03 July 2020
Camera-Ready: 10 July 2020
Conference Early Registration: 17 July 2020
All paper submissions to the workshop are made through the ConfTool.
The VARECo Workshop will take place in conjunction with the German GI conference Mensch und Computer (MuC) in Magdeburg (now online) on September 6, 2020.
Time: 2 pm to 5 pm (UTC +2, CEST)
Room: online (link to Zoom room will follow)
Talk format: For paper talks we plan 20 min for the talk and 10 min for questions and dicussion
2:00 - 2:15 Welcome and Introduction
2:15 - 3:15 Keynote by Adalberto Simeone, KU Leuven on "Cross-Reality Interaction"
Abstract:
What is Cross-Reality Interaction (CRI)? With this term, we refer to interactions affecting multiple “realities”, as defined on the Reality-Virtuality continuum by Milgran and Kishino. That is, an interaction which originates at one end of the scale but which affects another, either as a smooth transition or a discrete intent. However, most applications in the XR spectrum are developed to remain “isolated” in their own “reality”. Recently, co-located or remote scenarios where users of different immersion-enabling technology could benefit from collaborating together are becoming increasingly more likely. In this talk, we will discuss a vision that deviates from the existing works in the area. Where the existing literature has so far mostly focused on CRI scenarios where both realities are matched as closely as possible, we will investigate scenarios where the two realities are not completely matched. This raises various fundamental questions: how do we raise awareness of other “realities”, how do we affect one reality from another? How do we evaluate these CRI experiences? A potential path to foster new developments in this area and to create a new interdisciplinary community will be brought forward.
3:15 - 3:30 Coffee Break
3:30 - 4:00
An Analytics System for the Evaluation of Interactions of Museum Visitors in Augmented Reality Tours
Alexander Ohlei, Toni Schumacher, Michael Herczeg
4:00 - 4:30
Designing Tools To Improve Collaborative Interaction in a VR Environment for Teaching Geosciences Interpretation
Jason Woodworth, David Broussard, Christoph Borst
4:30 - 5:00
Remote Instruction in Virtual Reality: A Study of Students Attending Class Remotely from Home with VR Headsets
Andrew Yoshimura, Christoph Walter Borst
Benjamin Weyers, University of Trier
Daniel Zielasko, University of Trier
Daniel Roth, Technical University Munich (TUM)
Florian Heinrich, University of Magdeburg
Alexander Kulik, Bauhaus-Universität Weimar
David Black, University of Magdeburg
Florian Heinrich, University of Magdeburg
Alexander Kulik, Bauhaus Universität Weimar
Daniel Roth, Technical University Munich
Benjamin Weyers, University of Trier
Daniel Zielasko, University of Trier