Background History

This project is dedicated to DieHard SCWS who began it in 2004 and worked on it until 2014. He got the project of retexturing all of the Unreal textures in high resolution about half way complete, before having to give up due to bad health. DieHards work is included in my release, and I am attempting to bring the Unreal Retexturing Project (URP) to its conclusion with my efforts.

In 2006 I was frequenting www.oldunreal.com and ran across the Unreal Retexturing Project by DieHard SCWS, who was recreating the Unreal textures in high resolution. I decided to try my hand at making a few HD textures, but I was interested in upgrading the plants and trees skins. The only problem with this was that there was no way to use these HD textures in the game at the time, because they were model skins and not world geometry textures. That was a separate componant of Unreal and required a different solution - one that didn't exist yet. I finished the plant and tree skins anyways, and luckily 10 years later they did get used in the High Resolution Unreal Skins mod released by Lightning_Hunter!

In 2011 I got back into making some HD textures, and this time I did the masked textures for the GenFX package. These were the graphics for things like the hanging moss, vines, spider webs, roots, leaves, straw, seaweed, etc. DieHard added them to the Unreal Retexturing Project. I also continued on with making some HD model skins, although the mutator did not yet exist to use them in-game. In addition to the plants and trees skins, these were many of the commonly seen items and pickups in the game - around 40 or so of them.

In 2016 Lightning_Hunter contacted me and asked if he could include my model skins in a project he was working on. He was creating the Unreal monster skins in HD, and would eventually release a project that used a mutator to upgrade the monster skins, but also every other model skin that shipped with Unreal single player. This is the High-Resolution Skins for Unreal mod released by Lightning_Hunter, and should be considered a must-have companion to my HD texture pack release. Unfortunately at the time, I was busy with work and other things and was not playing Unreal, so I didn't check out this great Mod when it was first released.

By January of 2019 I had gotten back into Unreal and was thrilled to see a bunch of my model skins included in Lightning_Hunters awesome Mod. I started thinking to myself that it was a shame that the "other side of the coin" that would make all aspects of Unreal in HD, was still half completed - The Unreal Retexturing Project by DieHard. I figured if this was ever going to get completed it was probably up to me to do it!

Dec 2020 update. Since I released v1 of this texture pack, there have been the updates of v2, and now v3. Combining a tally of all the downloads together, the HD textures have been downloaded 16,000 times between May 2019 and November 2020. Thank you everyone for enjoying this project!

AHaigh01