Using our industry-leading eLearning authoring tools, we can help you create some incredibly powerful experiences for students. Where a video is more of a passive learning experience, our interactive content is the opposite. Each activity or learning module we create is driven by the learner actively engaging with the content through clicks and drags. Best of all, the entire experience is trackable and can be connected to the grade center so you can easily assess how students are doing.
Check out some of our top interactive content we've developed over the years. You can also explore other interactive content we've created by going to the Faculty Repository in Blackboard and searching "Interactive".
Investigate a Crime Scene
This project included an on-location film shoot with real live props. The student walks through a reenactment of an actual investigation. They are asked questions along the way to assess their learning and observation skills.
Assess a Home Visit
In this project you are presented multiple scenarios where you are given the opportunity to engage with the environment and then perform an actual assessment that would typically be completed by a social worker. These types of projects are great for helping your students practice skills they are learning in class in a safe environment.
Help a Bill Choose its Own Adventure
A choose-your-own-adventure style interactive project that follows a bills journey to Washington D.C. Every week, students follow a new animated chapter in the Bills journey where they are faced with decisions based on that week's lesson.
With the knowledge gained from each lesson and a little bit of luck, students can navigate their way to Capitol Hill. Each week's decisions are the subject of a discussion board topic for that week.
The project also comes with an ADA compliant PDF version for those with trouble seeing or navigating the game:
CLICK HERE TO DOWNLOAD THE PDF
Dissect a Brain
When you are unable to send your students real human brains to dissect, this activity is the next best thing! This project features a 3D model of a brain that was actually created using a real MRI scan of a 16-year-old. The activity lets you make multiple slices in the brain and helps you correctly identify and label different parts while teaching you the definitions.
Practice your Terms; Save the World
This is an excellent example of how gamification can transform a basic learning task. Sometimes you just need students to memorize terms and definitions. So why not let them do that when the fate of the world rests in their hands? That will surely motivate them! This same idea can be added to any mundane learning task that holds a lot of weight within your course. The more important the content (i.e. things directly associated with CLOs), the more necessary it is to produce games like this one.
We believe that interactivity is an incredibly powerful learning tool so we try to find ways to use it whenever we can. However, all of the projects you see above take a massive effort on the part of both course developer and media designer. However, not all content requires spinning brains and mad scientists. In order to create as much interactive content as possible we have been using a program called Articulate Rise. These projects are dynamic reading experiences that can include all kinds of interactivity and multimedia that brings content to life. The best part is that they require significantly less production resources so we are able to make more of them, and much quicker than more in-depth interactive activities.
Check out some sample Rise projects below!
For more information on getting started with CII media, please contact ciimedia@umassglobal.edu