Capstone
VREscape ROOM -- Stuck at Work
Code Snippets Below
VREscape ROOM -- Stuck at Work
Code Snippets Below
Gameplay Programmer / Level Design / VR/XR Development
Developed exclusively for the Oculus quest 2 in Unity 3D with C#, Stuck at Work is My 2021 fall Computer Science Capstone Escape Room. Solve various puzzles within the ironic comfort of your work office. Using every day items can you find your way out of this Hell we call Work.
<<< Code Snippets >>>
The Puzzle Manager interacts with the Room manager using Unity's built-in 'Tag' system.
The Dictionary holds the information for each puzzle within the Escape Room
After each puzzle is completed they tell the Puzzle Manager to run 'IsPuzzlesComplete'
Which checks if they all output true.
Then the information is sent to the Room Manager that it's complete.
The Room Manager is told when the level is complete
Then the referenced door objects are flipped so the door appears open
Level Complete is then outputted to the console.