Course Description
Design, code, and play your own platformer game! This course introduces students to the world of game development using the powerful and free Godot Engine. You'll learn fundamental programming concepts with GDScript, create engaging levels, and build a fully functional game from start to finish.
Equipment Used
Students will be provided with computers for the duration of the class. If a student would like to save and take their project home, please share a cloud storage link where we can upload their work for them.
Email: collectivestem@gmail.com
Skills Covered
Godot: What is it?
Nodes and Scenes
Mesh Instances
Making the Player Adding Sprite Frames
Assembling the Animation
Adding Collisions
Adding Player Controls
Making the Camera Follow the Player
Creating the World with Tilemaps
Adding Physics to the Land
Painting Collision Areas
Creating Platforms
Adjusting Rendering Order
Keystone Animation
Signals
GameOver Zone Coding
Slime Enemy Creation
Slime Enemy Coding
Pickups: Coins