Prerequisites and main menu

- Chapter: Creating a theme -

Next section > Select properties

Finalize your object

First of all, you need to finalize your object. Themes heavily depend on link and face numbers, so these need to be fixed before your start recording your themes. And of course, working on a safe copy is always a good idea.

If you feel the need to alter your object by adding prims, removing prims or otherwise modify them, you will have to "remap" your themes. As of version 2.2 this was made easier by using the Theme toolbox, more on that in the dedicated section.

Install the scripts

When you re ready, equip your object with the following scripts:

At this point the T-O-M Core is not strictly necessary, but adding it will enable you to test your themes using the menus. Likewise the T-O-M Utilities is only useful if you plan to use the omega and hover-text properties, but it does no harm just being there. Please refer to the Scripts section to review the role of each script.

Do not, however, add a client script yet, because this could conflict with the preparation menus.

Access the preparation menu

Once the required scripts are installed in your object's inventory, you can access the preparation menu by clicking your object.

Here is a quick description of the buttons inside this menu. Please follow the links to get more information for non-obvious options.

The main Preparation menu

Menu timeout

Please note that all preparation menus have a timeout of 5 minutes after which they stop responding.

Whenever you can, please use the Close menu button (instead of "ignore") to free some resources on the sim and try to reduce lag (this is a healthy thing to do for all scripted menus).