You gain proficiency with Medium Armour, Shields and Martial Weapons.
In addition, you also gain proficiency with three skills of your choice.
You push further than others would to gain immortality in the stories of time. When you use the Attack Action you may choose to roll the dice of fate before you attack, this can only be rolled on the first attack unless rolled otherwise.
Roll 2d6 (not 1d12) against the below table before attacking the target.
1. Disadvantage and Prompts attack of Opportunity before you hit.
2. Disadvantage
3. Disadvantage
4. If you hit, you deal 1d6 additional Damage, but also take the same damage from the d6.
5. If you hit, you deal 1d6 Additional Damage
6. Extra Attack
7. Extra Attack
8. Extra Attack
9. Extra Attack
10. Advantage, Extra Attack
11. Advantage, Extra Attack
12. Get to roll dice again on next attack (the extra attack).
Focusing your efforts on yourself, you have worked towards harmonious wielding sword and spell in motion.
When you use your action to cast a Raconteur spell, you can make one weapon attack as a bonus action. (This doesn't count as an attack action to be used to with Dice of Destiny)