Above is a slideshow of a few questions on the Quizizz I made on Mesopotamia for sixth grade social studies! The button above also will take you to the Quizizz.
Quizizz is a cool assessment tool in which you can create quizzes to test students’ knowledge on subjects. It can serve as a review game, an activity, a pre-test, or even a true assessment/test. It provides stats for the teachers on missed questions and also shows a ranking of students based on the other students in the class, so they can check their students’ progress and identify the students who may be slipping through the cracks for that lesson or subject. It is also a fun way for students to show what they know because games are a lot less stressful than pencil and paper tests (from a student’s experience myself and of observations of my peers).
Quizizz fits into the Danielson Framework in domains 1 and 3, which are Planning & Prep and Instruction, respectively. Specifically, within domain 1, Quizizz fits into more than one category: setting instructional outcomes, demonstrating knowledge of resources, and designing student assessments. Using Quizizz as a teacher means you are setting a goal for your students – you want them to be able to answer the Quizizz questions correctly after you finish instructing them. Using Quizizz also shows that you are tech savvy and know how to utilize online resources for learning rather than just pencil and paper. Using it for an assessment also shows you can design tests/quizzes for students to check their understanding. For domain 3, Quizizz fits into using assessment in instruction because you are creating a quiz for them to complete either during or after the initial instruction to test your students’ knowledge and memory of what you have taught them.
I can see myself using Quizizz in my classroom for pre-tests and review games because it’s very easy to make a quiz in Quizizz, and the quizzes are more on the fun side because of the memes and healthy competition it seems to promote. I would want to reassure my class, however, that their ranking was not important in the grand scheme of the class. I do not want my students to feel like they are dumb or not feel confident for the test despite doing well but being behind several other students in point total. The stats on the questions will be especially helpful to me so when I am planning the test or another lesson, I know where my students already shine and where they need more instruction.
Quizizz relates to the 4Cs of creativity, collaboration, critical thinking, and communication in a few different ways. Students could create a Quizizz together for a subject they are doing a presentation on first. Say a group of students do a presentation on feudal Japan to the class. They could create a Quizizz for the class to play after their presentation as a fun test of knowledge to see what they learned. It would not be a serious grade. While that group of students creates that Quizizz, they are collaborating to make up the questions, and they are being creative by thinking of questions and choosing themes and meme sets. They are communicating information and questions to the class through the presentation and the Quizizz, and they challenge their peers to think critically about the questions (the group also had to think critically when writing the questions). It also relates to the ISTE standards for students because they can be empowered learners and knowledge constructors using Quizizz. They can use Quizizz to show and test their knowledge of a subject through practice, showing they can be empowered learners. They also can be knowledge constructors by making creative Quizizz quizzes and helping themselves and others learn content.