Sait, U., K.V., G. L., Shivakumar, S., Kumar, T., Bhaumik, R., Prajapati, S., Bhalla, K., & Chakrapani, A. (2021). A deep-learning based multimodal system for Covid-19 diagnosis using breathing sounds and chest X-ray images. Applied Soft Computing, 109, 107522.
Bhaumik, R., Prajapati, S., Kumar, T., Bhalla, K., & Ashok, S. S. (2023). Smart Vernacular Architecture: A Framework for Assessment and Virtual Reality-based Visualisation of Indigenous Toda Dwellings. Procedia Computer Science, 218, 651-670.
DOI: https://doi.org/10.1016/j.procs.2023.01.047
Prajapati, S. P., Bhaumik, R., & Kumar, T. (2023). An Intelligent ABM-based Framework for Developing Pandemic-Resilient Urban Spaces in Post-COVID Smart Cities. Procedia Computer Science, 218, 2299-2308.
DOI: https://doi.org/10.1016/j.procs.2023.01.205
Chakrapani, A., Kumar, T., Shivakumar, S., Bhaumik, R., Bhalla, K., & Prajapati, S. (2020). A Pandemic-specific ‘Emergency Essentials Kit’ for Children in the Migrant BoP communities. 2020 IEEE International Smart Cities Conference (ISC2), 1–8.
DOI: https://doi.org/10.1109/ISC251055.2020.9239078
Bhaumik, R., Prajapati, S. P., Kumar, T., Mishra, V., & Bhalla, K. (2019). An Inclusive Community Based Water Purification and Monitoring System for the Base of the Pyramid. 2019 IEEE Global Humanitarian Technology Conference (GHTC), 1–8.
Prajapati Sunny Prakash and Bhaumik, R. and K. T. and S. U. (2021). An AI-Based Pedagogical Tool for Creating Sketched Representation of Emotive Product Forms in the Conceptual Design Stages. In S. and J. A. Tuba Milan and Akashe (Ed.), ICT Systems and Sustainability (pp. 649–659). Springer Singapore. [link]
Sunny Prakash Prajapati and Syaamantak Das. 2023. Designing a Phygital Interface for Textbooks to Support Active Collaborative Learning. In Companion Proceedings of the 28th International Conference on Intelligent User Interfaces (IUI '23 Companion). Association for Computing Machinery, New York, NY, USA, 1–4.
DOI: https://doi.org/10.1145/3581754.3584117
Sunny Prakash Prajapati. 2023. Designing an immersive collaborative active learning experience through Phygital textbooks: Envisioning the artefact and its impact in the classrooms. In Companion Proceedings of the 28th International Conference on Intelligent User Interfaces (IUI '23 Companion). Association for Computing Machinery, New York, NY, USA, 220–222.