Hi! This is my first time playing in the Street of Rogues universe; I've never even heard (or I might've but forgot) of the first generation of this game before I discovered this demo from the NextFest. I must say I really enjoyed playing the demo, despite some issues which are obviously bound to occur in a pre-release, and I see lots of potential in this second generation.
First, some general remarks.
Having played Voxel Turf, I see some parallels between VT and this game. There are clearly some elements from other games such as Grand Theft Auto series, Stardew Valley, and so on. There are even some parallels with an upcoming 2D top-down life sim game called To Pixelia. I think it is a very interesting mix of RPG, life sim, sandbox, and open world that the developer have made here. I also love the colorful pixel art made here. All buildings in this game are really gorgeous.
These feedback, including suggestions and observed bugs, have been accumulated from about three or four days while playing and writing them down as I go, with playing time roughly totaling almost 50 hours so far.
As I was unsure to what format the developer would find most convenient to read my feedback, I have published here the feedback in two versions: comprehensive, a single page containing all feedback plus my background (optional reading for understanding where I came from), all sections collapsible for their convenience, and a set of separate pages which you can navigate via the top bar above.
-The Duke of Rockford