Artemis: Goddess of the Hunt
Champion: The Huntress
Starting Ability: Hunter's Mark – Marks a creature, giving the champion advantage on attack rolls against that creature for one minute.
Backstory (D&D): In her quest to protect the wilderness, Artemis seeks a skilled huntress. Their Hunter's Mark initially allows them to track and eliminate dangerous creatures, but they soon discover that Nyx's influence is twisting the very nature of the hunt.
Nyxian Influence: The champion's Hunter's Mark becomes increasingly unreliable, sometimes leading them to innocent creatures or even turning against them. They begin to see visions of a world consumed by darkness, and they fear that they are losing their connection to the natural world.