The main topic of this project is movement. Movement is used by the player using the cursor and by the sprite.
A concept used in the game will be randomness. The hiding spot of the sprite will be random and determined by generating a random number.
Example of ramdomness used in the game.
A measurement used will be the x and y coordinates of the sprite, however they will not be visible as the point of the game is to hide from the player because the x and y coordinates may give the player an unfair advantage.
The sprite is forced to the specified coordinates when the game is started.
A figure in the app is the win-loss ratio of the player. When the payer wins, +1 is added to their amount of wins, and when they lose, -1.
Win and Loss counter in the top left corner of the game